Objective: be the first reaching target zone with all your meeples (planes) - moving by turns - each player rolls the die moving forward; if die shows a '4' a new plane (totally 4) must be taken out of supply; if move ends on a space with an own plane: not allowed; if move ends upon a space with an opponent's plane: remove opponent's plane back to start;...
Set in the middle of the Second World War, Fliegerkorps is a solo PNP wargame of operational air command during the Second World War. You take control of a German air corps (Fliegerkorps) and attempt to sustain effective air operations across one of three historical campaigns: the Battle of Britain (1940), Operation Barbarossa (1941), or the Mediterranean...
From the website www.flipitpapercombat.com Flipit: Paper Combat is a fast-paced tabletop miniatures game in a setting similar to WWII. Players lead forces from one of the four major nations into the conflict for Jurop. Armies are built of models players can download, print and build for almost free (you still have to supply the ink, paper, and glue). There...
World War II FlipQuest game. From official website: The briefing room suddenly becomes quiet as the Colonel walks up to the podium. "Men, we have just deciphered a message from the German High Command to the German Commander in the French town of Nancy. A Company of Special Troops will be arriving with a large shipment of Nazi gold coins. It is their job...
FLOTILLA is an innovative wargame system which combines board game organisation with the visual appeal of scale miniatures. The initial boxed set contains comprehensive rules for naval and air combat in the WWII era, but the system is designed to encompass integrated land combat and adapt to any historical period, facilitating play at strategic, tactical...
Fly Fight Win: Warbirds is a hex-based, miniatures wargame rules set for aerial combat in World War II. It emphasizes the importance of speed, altitude, and pilot skill, and minimizes much of the tedium typically associated with air-to-air combat games. It includes statistics for more than 60 frontline fighters of the era and a pilot advancement system for...
Fly Fight Win: Wingman is a hex-based, miniatures rules set for aerial combat in World War II. The game emphasizes the importance of speed, altitude, and pilot skill in the chaos of air combat. It includes statistics for many frontline fighters and a pilot advancement system for campaign games. All games in the Fly Fight Win series are designed for...
Get ready to embark on the adventure of Fly For Fight ! Take control of a squadron of 5 planes in thrilling dogfights of the Great War! In this exciting game, precise programming of each plane's movements is crucial to strategically position yourself and shoot down enemies without getting shot! In Fly For Fight, all movements and shots are executed...
This is a game of aerial battles. Each player gets 3 planes and using dice they move them from their take-off (starting) points onto the battle map. The planes follow the paths in circular movement resembling a "dog fight" in the air, for position. Using the roll of the dice the player may move 1, 2 or all 3 of his planes. Doubles earns an extra roll of...
Two of the "Test Series" games released by Poultron Press, the forerunner of SPI. Flying Fortress was Test Series Game 2 and Flying Fortress II was Test Series Game 10. The games covered the Allied strategic bombing in Europe during World War II. The games covered both US and British bombing efforts. Planes include B-17s, B-24s, Lancasters, and Halifaxes....