A seen on Little Wars TV, Fire at Sea: Bitter Enemies allows you to refight all of the major battles between Germany’s Kreigsmarine and the Royal Navy! These fun, action-packed rules allow you to play several engagements in an evening. Hunt down the mighty Scharnhorst or fight your way through the English Channel in a series of battles. Whether you are...
Fire Brigade is a World War II miniatures game, played at the platoon/company level with each inch representing 100 yards and turns which span ten minutes. Fire Brigade offers an innovative combat system based around the concept of "combat cohesion" rather than actual casualties. With rules covering para-drops, amphibious invasions, off-board artillery...
Fire in the Blue transports you to the strategic crucible of the Mediterranean, where iconic battles raged between the Axis and Allied forces. Witness the critical role of aircraft and submarines in scouting and unleashing devastating attacks. Experience the awesome hail of anti-aircraft fire and the fury of carrier-launched fighters as air formations...
Fire in the East covers the war in the Soviet Union from the start of the Barbarossa invasion in June 1941 through the end of the Soviet winter counteroffensive in March 1942. It requires two players, with one player controlling the German and German-allied (Rumanian, Finnish, etc.) forces and the other controlling the various Soviet forces: regular...
Scorched Earth, the sequel to Fire in the East, covers the war in the Soviet Union from April 1942 through December 1944. Scorched Earth uses Fire in the East as a base (and cannot be played without Fire in the East), adding more maps, counters, and rules. The game requires two players - one for the Germans and one for the Soviets - or two teams of...
Fire & Move is a platoon level game played on a tabletop with figures and model terrain. Each player commands a force of between 20 and 50 figures. These figures are formed into groups. The players then take turns performing action with these groups, such as moving, firing, rallying etc. Each player will have a deck of 40 action cards unique to the...
Fire on the Volga is a company level game of the struggle for the southern sector of the city of Stalingrad. Together with the companion game, Battle for the Factories and Streets of Stalingrad expansion set, players can recreate the epic conflict that is considered one of the turning points of the Second World War. Fire on the Volga comes with over 800...
Fire on the Waters is a naval warfare simulation portraying naval surface warfare in World War II. The simulation presents aspects Each scenario set also includes a scenario generator to create scenarios typical for the time and place that the set covers. The game presents these battles on a tactical, ship-to-ship level. The game is for two sides: one...
Fire on the Waters is a naval warfare simulation. It portrays tactical naval surface warfare in World War II. The simulation presents aspects of this warfare through a series of scenario sets. Each scenario set also includes a scenario generator to create scenarios typical for the time and place that the set covers. The game presents these battles on a...
Soviet armies began their offensive to isolate the Hungarian capital of Budapest in October 1944. The city would be surrounded in December. During that time, as German and Hungarian troops fought to keep the Soviets from completing the encirclement, fighting stubborn defensive actions backed by repeated counter-attacks. Fire & Sword: Battles for Hungary...
Fire Team: Normandie 44 is an hex and counter boardgame convertible to miniatures wargame. It covers tactical combat in Normandy after the landing of June 6, during WW2. Scale 25 mm hex = 5 meters, 1 counter = 1 to 3 Soldiers 1 Turn = ~1 minute Principle of the Game: teams are part of a Combat Group (Squad). The Squad Leader gives an Action Order -...
Fireball Forward is an innovative rules set for re-creating company-scale engagements in WWII using tabletop miniatures from 15mm to 28mm scale. The game is easily learned, fast-playing, and above all it emphasizes story elements of the battle so that the narrative which emerges has a natural feel of a historical written account. Attention is focused on...