8th of 12 games in the Epoch Wargame Electronics series. Each of the games features easy to learn rules (in Japanese), quick games that average about 30 minutes (not including setup), magnetic pieces on a set board, and an electronic dice-roller with 6 LED dots to work out the effects of combat. As long as one player knows the rules, the other player does...
10th of 12 games in the Epoch Wargame Electronics series. Each of the games features easy to learn rules (in Japanese), quick games that average about 30 minutes (not including setup), magnetic pieces on a set board, and an electronic dice-roller with 6 LED dots to work out the effects of combat. As long as one player knows the rules, the other player does...
12th and final of 12 games in the Epoch Wargame Electronics series. Each of the games features easy to learn rules (in Japanese), quick games that average about 30 minutes (not including setup), magnetic pieces on a set board, and an electronic dice-roller with 6 LED dots to work out the effects of combat. As long as one player knows the rules, the other...
Escape of the Estepes is an introductory system to wargames for people who never had a contact with this type of game. The objective is here to show how strategy games can be fascinating, promote the development of strategical reasoning and the taste for history. In 1944 Germany already is already withdrawing from the Soviet Union. Diverse elements of the...
Escape From Colditz is a 1-vs-many semi-cooperative game where one player is the Security Officer of the German forces, and the others are Escape Officers for various nationalities or prisoners of war (POWs). Escape Officers try to acquire the equipment they need for a successful escape (rope, wire cutters, etc.), while the Security Officer tries to hinder...
This is a different game than Escape from Colditz which was published by various manufacturers. Players must collect equipment and then make their way across an abstract representation of the 'Castle', trying to avoid occupied patrol zones along the way. Each player starts the game with four 'prisoners'. The first one who gets the three of them to safety...
In May 1942, 18 American crewmen scuttle their US Navy minesweeper ship based in the Philippines to prevent it from falling into the hands of the invading Japanese forces. Using a 36-foot US Navy motor launch, the 18 sailors, led by Lieutenant Commander John Morrill (player), begin their 2,000-mile journey through Japanese-infested waters in an attempt to...
In May 1942, 18 American crewmen scuttle their US Navy minelayer ship based in the Philippines to prevent it from falling into the hands of the invading Japanese forces. Using a 36-foot US Navy motor launch, the 18 sailors, led by Lieutenant Commander John Morrill (player), begin their 2,000-mile journey through Japanese infested waters in an attempt to...
The second (and last) of Fractal Dimensions' line of "Gamelets" - comic-book sized games inspired by the microgames of the 1980s. Escape From Dinosaur Island! involves U.S. Marines in the South Pacific, circa 1944, who find themselves on an island filled with prehistoric beasts. The game uses two mapsheets. One is a hex-grid encounter map showing an...
Escape from Projekt Riese is the sequel stand alone game to Escape from Stalingrad Z. It is a solo/coop campaign game of tactical combat which is set in the horrific zombie plague of World War Two. It is 1943, the location, a secret underground Nazi base somewhere under the Owl Mountains. Your heroes are the survivors of a allied strike team, fighting to...
The battle of Korsun began on the 25th January with an attack by the Soviet 2nd Ukrainian Fronts forces spearheaded by the 5th Guards Tank Army from the eastern side of the Korsun salient; followed a day later by a second attack form western side of the salient by 1st Ukrainian Fronts forces. The forces of the two Soviet Fronts met each other near...