Combat! is a solitaire game on man to man combat in the 20th century. The player will control Friendly forces and attempt to complete a scenario against enemy forces that are controlled by the game system. At the start of each turn the player will play 1 card from their hand to the Initiative track. This card will determine the initiative values for each...
Combat Action Command simulates a platoon, several platoons, or a force as large as a company battling another platoon or company. CAC is more of a simulation than a game. CAC was created as a tool for gamers, historians and the military to simulate and study small unit combat -- and to have fun. Command a platoon up to a company Geared for 15mm, but can...
Combat! Blitzkrieg expands the Combat! game system with Polish, French, and early-war German troops. Gamers can play any of these nationalities in eleven exciting historical scenarios, or they can use the random scenario generator to create infinite new scenarios. Combat! Blitzkrieg is a stand-alone, solitaire game but it integrates with Combat! Eastern...
Brécourt Manor simulates the famous action of June 6th, 1944, in which American paratroopers, primarily from E Company of the 2nd Battalion of the 506th Regiment, destroyed a German artillery battery firing on Utah Beach. The system uses AI to make for intense combat situations as well as unlimited replays. As the paratroopers’ commander, you will attack a...
"An abstract game of military strategy set in World War II" This card game is played in partnerships by two, four or six people. Each team represents the combined resources of a bloc of nations at war with the other team. Points are accumulated by conducting offensives, opening new fronts and successfully countering enemy offensives. The game ends once all...
Strategy & Tactics magazine #30. Time Scale: ? day per turn Map Scale: .75 km per hex Unit Scale: Platoon/Company After SPI sold their groundbreaking Eastern Front wargame, PanzerBlitz, to Avalon Hill, designer James F. Dunnigan turned his eye to the Western Front. Combat Command was described as "Platoon-Company Level Combat, France 1944". From the Design...
In Combat Command you take the role of a Battlegroup Commander maneuvering a mixed force that can range from a reinforced infantry battalion task force to a battalion sized panzer kampgruppe. The game recreates World War II tactical battles by using an innovative integrated sequence of play which meshes the actions of each player in order to simulate the...
Combat Command - Advanced Game This addition to the innovative Combat Command system includes the full advanced game and optional rules which allow players to tailor their games to whatever level of simulation detail they wish. The Advanced Game builds on but does not change the rules from the Basic Game. The Advanced rules include additional terrain...
This addition to the innovative Combat Command system includes full Army Lists for the Eastern Front from June 1944 through November 1944. These lists allow players to recreate typical historical battalion sized units to use in tournaments or hypothetical battles. In addition a section covers how to create well balanced battles based on actual historical...
This Army List Supplement covers the allied armies of Belgium, France, the Netherlands and Poland in their desperate struggle against Germany in the earliest days of World War II. Specifically designed for Battalion level games such as Combat Command, this supplement includes complete rules for hypothetical battles between roughly evenly matched...
Tripoli to Tobruk is a Combat Command supplement covering the Mediterranean Theater of Operations September 1940 - December 1941. Complete Battlegroup organizations for desert war forces of the British Commonwealth, Africa Corps and Italian forces. Also included are Greek Battlegroups and German Gebrig and Fallschimajager Battlegroups covering the invasion...