Capturing Caesar’s Camp is a Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End and the Blitzkrieg 1940 Handbook. A thirty-two page PDF, Capturing Caesar’s Camp contains an overview of the events of May and early June 1940. as the German panzers dashed across Northern France and the Low Countries...
Chain of Command 2 is final edition of the Award winning WWII Platoon level rule set, the first edition of which won the Wargames Illustrated Best Set of Wargame Rules Award consistently over its thirteen year lifespan. The Second edition build on the original to provide all the command challenges of the original but with a more dynamic structure, meaning...
The book is a 120-page handbook that provides comprehensive coverage of the campaigns in Malaya, Hong Kong, Burma and the Dutch East Indies. Included is an historical overview of the campaigns, as well as a whole raft of new rules to cover the events and terrain in the Far Eastern Theatre. The handbook includes nearly fifty individual army lists with...
ZOMBIES, AND GANGSTERS, AND MORE, OH MY! "World War II, "Bug Hunts", Colonial Wars, Vietnam, "B" movies, and Al Capone. What do all these things have in common? Heavy firepower." With these words Chain Reaction burst onto the scene. Now two years later we've taken it even farther. It's a whole new ball game as Chain Reaction 2.0 Fully Loaded delivers...
Before there were expansions. Before there were settings. Before there were genres. There was Chain Reaction. Chain Reaction 2026 Complete is the definitive edition of the original Two Hour Wargames rules—the foundation on which NUTS!, 5150, Warrior Heroes, and every THW system was built. Powered by the legendary THW Reaction System, this game delivers...
CR 3.0 is a skirmish set of rules that can be played with any figures you may already have. CR 3.0 is a great way to learn the Reaction System used in over twenty products by Two Hour Wargames. It streamlines and updates the previous 2.0 rules and brings them more in line with the many present day THW products. CR 3.0 is essentially a THW lite version...
A wargame about the unsuccessful Russian offensive in May 1942. This is the second attempt by the Russians to gain strategic initiative and to liberate Kharkov. The 1st unsuccessful probe had taken place in March and had been turned into a catastrophe few days later by a German operation, which broke out along the whole Russian front. As a result of this...
This is another game of "Great Battles" (WB-95) system which allows 2-6 Players to play German and Soviet operations in summer 1942 and winter 1943. This is second, much enhanced edition of the game that was issued back in 1998. Game allows to play the fights that occurred during Soviet winter offensive in 1941/1942 and German counter attack that destroyed...
Chase of the Bismarck is played in turns, each representing nearly five hours of real time. In each turn, both players secretly move any or all ships and air units under their command on their own search board. Each player may then call out zones in which he has enough search factors to locate his opponent's ships. This is the “operational part of the...
The board is like a chess board but 9 x 9 instead of 8 x 8. This is really a Draughts variant. All pieces start on the black squares and cannot jump or move on to a white square. One player is the Attack and the other the Defence. Pieces are assigned as sea-going vessels such as a Battleship, a U-Boat and even a Sea Plane. The object for the Attack player...
A supplemental set of Night Fighter rules for WW2 air combat. Beneath a Moonlit Sky is a supplemental system for use with hex based table top air combat games. To date, the game has been tested with Knight's Cross and Above the Clouds. But it should work equally as well with Check Six, Hunters in the Sky, or any other hex based system. The rules hereafter...
Check your 6! is an air combat simulation of the 1925-1947 era and can be played with any aircraft from this era, including the early jets. Movement is planned ahead and simultaneous. This makes the game very suitable to play with many players. It uses a maneuver template similar in form to Blue Max / Canvas Eagles. CY6 requires airplane models which can...