Operation Market Garden Strategic Wargame A strategic level wargame that pits up to five players in recreating the airborne assaults, attacks, and counterattacks that were Operation Market Garden. The game allows for two campaign scenarios where you can either play a historical variant with historical deployment and reinforcements, or a free-flowing...
Brief Border Wars 2 is the second set of four small operational level games on short border conflicts from Compass Games. The game system uses a card-driven system first introduced in Brief Border Wars that models the chaotic, stop-and-start nature of these impromptu wars. Four sets of exclusive rules reflect the peculiar nature of each conflict. Your...
The Evacuation of Zhangjiakou This is a solitaire wargame on the Battle of Maruichi Camp, in Manchuria, from August 19 to 21, 1945. This battle took place after the surrender of Imperial Japan. To allow Japanese nationals in Zhangjiakou to escape safely, the Independent Mixed Second Brigade refused to comply with the demands of Soviet and Outer Mongolian...
Brigadier General An element based World War II miniatures solo wargame with a d6 based system, Regiment & Brigade level battles. Think of yourself as a Colonel or Brigadier General and that your concern is not so much what individual weapons or tactics a unit has but what its function is within your command. It is assumed that you are a solo wargamer and...
World War II Strategy Wargame For 6mm Scale Models These war-game rules for Second World War battles are designed for re-creating historical battles with miniatures in 1/300 or 1/285 scale. The size of forces on each side are typically a combat command or brigade. Such battles were frequently commanded by Brigadier Generals, hence the name of the rules....
Bring Guns to Bear (BGB) is a simulation of modern era (WWI & WWII) tactical naval combat. [All game files available below: Rule Book, Player Aids, Ship Database.] SCENARIOS AVAILABLE UNDER 'VARIANTS' FORUM. Simple rules are employed for fast play while still retaining the essence of ‘big gun’ naval surface engagements. Typically, up to 14 Individual ships...
Brink of Battle: Skirmish Gaming Through the Ages is a miniature wargame rule set that allows players to recreate small combat engagements from any time in history. It is designed to allow players to play either one off games or a campaign that lasts over several battles. Players can choose between three main historical periods, Ancient/Medieval (3000 BC...
Britain Stands Alone allows players to fight one of the most intriguing "what if's?" of WWII. The game explores the hypothetical possibilities of Operation Sea Lion, assuming that the Luftwaffe had succeeded in winning air superiority, and then gone on to the inflict serious losses upon the Royal Navy. Given their circumstances, could the Third Reich have...
Britain Stands Alone 2nd Edition simulates one of the greatest "what ifs" of all of history, the German invasion of Great Britain. Historically, the RAF won the Battle, and Adolf Hitler called off the invasion, sending his forces east in a fateful decision to attack the Soviet Union in 1941. In Britain Stands Alone, players are under no compulsion to...
The British Army's take on operational wargaming from it's OR experience in WWII and Korea. It was designed to explore the potential of theatre nuclear weapons in hypothetical battles of the early Cold War era. At its core is a recently de-classified set of rules by Lt. Col. Field found by Bob Cordery in the UK National Archives, and is published with...