Part one deals with the general principles of wargaming with miniature figures while the second part looks at wargaming particular periods from ancient to modern. Some of Featherstone's comments illustrate that the complexity vs. realism debate was not restricted to the board wargaming hobby: "If it is to be acknowledged that the game is the thing, to be...
A solitaire (or two players as well) game about naval-air battles of the II World World. Contains various battles, since 1939 (attack on the minelayer ORP Gryf) till 1942 (attack on the aircraft carrier Hiryu). Some scenarios can be played together in the campaign mode (like three Bismarck scenarios), while the others are stand alone ones. Game uses tables...
From the publisher's webpage: Battleship Captain is a simulation game depicting ship vs ship combat in the era of the battleship. The game covers warships produced in the pre-dreadnought (1890-1906), dreadnought (1906-1919), and World War II (1920-1945) eras, providing gamers the chance to replay a virtually unlimited number of historical or hypothetical...
Three Royal Navy cruisers encounter the German pocket battleship Admiral Graf Spee off the eastern coast of South America, December 13, 1939. "Battle of the River Plate" is a realistic tactical wargame of WW2 ship vs. ship naval combat for two players. A Minden Games revised zip-lock edition of the Graf Spee wargame which appeared in Panzerschreck magazine...
The Mighty Hood II is a two-player game that simulates the main World War II battles involving HMS Hood, pride of the Royal Navy. Players maneuver their ships on the tabletop (or floor) and try and defeat the enemy through combat. The standard game covers the Battle of Denmark Strait in May, 1941, pitting Hood and Prince of Wales against the German...
Action Stations: Convoy Module. Used in conjunction with either Action Stations: Atlantic, or Battleship Captain, 3rd ed. (one of which must be owned to use this module), this module provides: a four-page rule folder (optional rules, and convoy scenarios), and 14 color, thick card counter sheets of ships from British, German, and French navies of WW2...
The game of Battleship Command allows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to...
BATTLESHIP is a game of the maturing dreadnought. With the Washington Naval Conference and its resulting treaty limitations on ship numbers and tonnages, the battleship went completely over to 2nd generation designs, including all the major conversions, and then the final burst of 3rd generation dreadnoughts. Meantime, also as a result of the treaty, a now...
Battleship - Tactical simulation between capital ships. The game covers the period 1925-1945. Battleship recreates naval battles from the latter stages of the era of the battleship. A unique combat system simulates shell strengths, immune zones, armor placement, gun ranges and the angle of incoming shot without resorting to complex calculations. Take...
Battleships at War: Atlantic is a stand-alone game covering WW2 tactical level ship-to-ship combat in the Atlantic, Med, and Baltic theaters. Includes sixty ships from five nations (Britain, Germany, France, Italy, USSR), rulebook, a dozen scenarios, Reference Card, and a Convoy module, in ziplock packaging. In the old-style Minden tradition, counters must...
From the Publisher: Evenly matched opposing squadrons meet on the high seas during World War Two. YOU are the “admiral” in command of one of the squadrons. This is a relatively simple introductory-level game of luck and skill that is based on World War II naval surface actions and is suitable for play by two or four players. Playing time is normally less...
NWS: Battleships Zenith (1930-1945) is a Windows based computer combat system merged with a set of naval rules for miniatures or board game hex based tactical naval combat covering from 1930-1945. Features: 50 page rules manual including a set of reference charts in PDF. Radar reference chart covering 6 month intervals of radar fittings and modifications...