The game represents one air battle from the time of the Battle of France, May 1940. Planes M.S.406, D.520, B.152, VG-33, P36 and Hurricane fight against Messerschmitt Bf-109. The main characteristic is that the game board is covered with a net of equilateral triangles. The vertices of these triangles are points at which players hold the position and move...
The Battle of Khalkhin Gol is an Operational level board-wargame covering the World War II border clash between Japan and the USSR at the very dawn of this global conflict. It is a hex & counter wargame with unique battle mechanism, a lot of strategy and a number of features specific to the harsh conditions of the setting. Khalkhin Gol is medium level...
Η διάσημη αρματομαχια του Β 'Παγκοσμίου Πολέμου, μεταξύ του Κόκκινου Στρατού και του Γερμανικού Στρατού, ζει μέσα από τις εξαιρετικές κάρτες του παιχνιδιού. Τα ακριβή στοιχεία όλων των μονάδων, οι μοναδικές τακτικές, η στρατηγική υψηλού επιπέδου και η δυνατότητα δημιουργίας μιας μοναδικής σύγκρουσης σε κάθε ξεκίνημα ενός νέου γύρου παιχνιδιών, αυξάνονται...
The Battle of Malta: Operation Pedestal 1942 is a two-player game of struggle of Malta Convoy in August 1942. As the commander of the British fleet, you aim to deliver the convoy to Malta with as little damage as possible. Or as an Axis commander, aim to annihilate the WS21S convoy and its escort fleet. Winning/losing is determined by the number of...
Attempting to make a second crippling strike against the U.S. Navy, the Japanese formulated a plan to draw the enemy out into a vulnerable position. Turning their attention to the small island of Midway, Yamamoto's primary strategic goal was the elimination of America's carrier forces, which he perceived as the principal threat to the overall Pacific...
From the publisher's website: The selections of some of the “decisive battles” have sparked conversations over the years. Vicksburg over Gettysburg? The Metarus over Zama? Syracuse? No one has ever questioned the selection of Midway as the decisive battle of the Pacific War. All agree that this one changed everything, as the Japanese plan to “lure” the...
Independence Day Scenario : the following variant rules, and the accompanying counters, posit the Japanese launched their offensive a month later (July 3rd through 5th). Both sides would've been able to reinforce the forces used here, but would they have made a difference? Play the game with variants and find out! Bonus scenario offered by Turning Point...
This is a solitaire simulation of the four fatal hours of June 4th 1942 that would decide the outcome of the Battle of Midway. It is set over 8 half hour turns between 07:00 which was the approximate time of the first American attack, and 11:00 which was the approximate time of the first Japanese counter strike at the American carriers. You represent...
From the designer: This is an even simpler, air group version (for me and my 8 year old son to play) of my squadron level 1990 game Deadly Reckoning, which I am in the process of revising/updating. It nonetheless seems to have all the essential elements and decision points of a depthy Midway game. 90 miles per hex, 3 hour turns, 13 Japanese combat units...