A supplement to the Basic Fighter Combat rules, Advanced Fighter Combat gives gamers nine more fighters and fifteen additional performance logs as well as more bombers, greater realism, math elimination tables and a campaign game system. The equipment in this set can be used with the basic game by players who prefer simple games, or the basic game...
"Basic Training is played on a small hex-based map that represents a section of New Guinea. The playing pieces represent companies of Australian Army and Japanese Army soldiers. Each player moves and attacks with his units, in turn, in an attempt to capture (or prevent from being captured) the Village hexes shown on the map. The Japanese player is...
Bastogne ...and the Battle of the Ardennes December, 1944 was first released in Strategy & Tactics magazine #20 (December 1969) along with Anzio Beachhead. It was also available in SPI's "white-box" and "Flat Pack" lines. This was Dunnigan's first (of several) Battle of the Bulge games. Per Dunnigan: "Bastogne was an attempt to do the Bulge with max...
From the Decision Games' website: The initial onslaught of the Germans' Ardennes offensive, in December 1944, overran numerous US positions all along the front line, though the Germans simply bypassed other stubbornly defended locations so as to maintain their momentum. The small town of Bastogne, however, with its strategically critical road junctions...
Bastogne or Bust is a single-map, regimental treatment of the Battle of the Bulge. This is a PLAYER'S wargame! Designed on purpose to be more of a warGAME than a simulation. Referred to affectionately by wargamers as BOB, but the designer prefers the moniker “The World's Finest Bulge Game.” It addresses a number of issues common to most Bulge games. Some...
I designed BOB to be the last word on low to medium complexity Bulge games. I enjoy playing Bulge games but I never found one that satisfied me. So I decided to make my own. BASTOGNE OR BUST is a single-map, regimental treatment of the Battle of the Bulge. This is a PLAYER'S game! Designed on purpose to be more of a warGAME than a simulation. It addresses...
Battle of the Bulge, December, 1944 Bastogne or Bust! recreates the Battle of the Bulge at the operational level of scale. The units represent companies, battalions, and regiments that either participated in the battle or were available for committment by their respective commanders. Althought the game is moderate in complexity, it can be easily taught to...
Bastogne: Screaming Eagles Under Siege, 18-27 Dec '44, is the thirteenth game is the Standard Combat Series. This game covers the defense of the little crossroads town of Bastogne from 18 December to 26 December 1944. It is not a game about the whole Ardennes Offensive, but rather a close-up look at the actual perimeter battle to protect the town and the...
Bastogne is an Operational level Solitaire board-wargame covering the German siege of the town of Bastogne during the "Battle of the Bulge", specifically the period 18-26 December when the town was surrounded. Bastogne is based on Dien Bien Phu (Modern War #17), but there are some significant differences. You (the player) command US forces, while the game...
"The Siege of Bastogne is a battalion level simulation of the battles that took place in December 1944 near the town of Bastogne in southern Belgium during the Battle of the Bulge (the German Ardennes Offensive). The battle was divided into two distinct phases, and a scenario is provided that covers each phase as a self-contained game. Also included is a...
(from the back of the box:) A remake of one of the classic SPI folio quad-games. Graphics updated to FGA standards. Step-reduction introduced. Brand new overrun rules with possible adverse effects to the overrunning player. All new 1d10 Combat results Table. But still retains the classic 'Quad-Game' flavor originated by SPI. This simple game system results...