Are you ready for the fastest draw in the Wild West? Be the fastest cowboy and win all the duels! Objective of the Game: Be the first to get rid of all your cards. Setup: Shuffle the cards and deal them into equal piles, face down, to all participating cowboys. Place one card in the center, face down, in front of all the cowboys. How to Play: Each player...
Crack Rimes is the categories game… but in reverse. No starting letters: here, each player holds cards with a rhyme sound and must come up with an answer from the current list that ends with that sound. A word, a phrase—anything goes, as long as it rhymes. Each player receives 8 cards (blue deck). On their turn, they give a valid answer that matches one of...
In each round you'll race to stack your dice and solve puzzles in this thrilling combination of speed and strategy. Test your dexterity and puzzle-solving skills as you compete to earn the most points! How to Play: Being fast earns tokens Being clever earns cards Being dexterous earns dice Each of your tokens, cards, and dice are worth points. The game...
Use cards numbered 1 through 8 to occupy each area, and the first player to place a piece on the victory square wins. Cards have seven different skills, and timing your use and negotiating with your opponent is crucial to gain an advantage in the game. Enjoy a game with deep strategy that belies the cute original pieces modeled after craft beer. A...
Craft My Agenda is a semi-cooperative real-time game where players will negotiate to use nature-based solutions to protect an urban coastal region facing flooding. Players will join their resources to score for safe urban regions. Each player receives a hidden scoring card that determines their scoring goals. Some hidden goals will be shared; others will...
A timed version of Cranium, designed for two or more players to play cooperatively. Each player is dealt 4 cards depicting commonly known people, places, or objects. Another 8 cards are added to a common Play Pile. Players then take turns rolling a die to determine what type of clues can be given, starting the timer, selecting a card from their hand, and...
Push back from your desk, grab the next card from Cosmo, and you're on your way to five minutes of high-fiving fun. Cranium Cosmo is bursting with brilliant ways to have a few moments of unconventional, uncontrollable fun on your own or with friends at the office. Each time you pull a card from Cosmo, you’ll find yourself creating, noodling, puzzling...
Crash Pilot rewards players who can quickly match shapes and colors. There are six rows of cards representing airplane stunts, and no row may contain two cards of the same color or shape. Each turn a player draws a card from his pile (or on the first turn from a neutral pile), then all players try to find a legal placement for that card; the first player...
Crave is a social psychology game, with only verbal components. Crave is played by creating the need of some tangible object in another Crave-player's mind, enough so that they physically leave the current room and travel to some destination to obtain said object. They cannot be tasked with retrieval and cannot be forced to go. The idea is that you can...
One player takes on the role of an athlete giving a tricky interview to three journalists. However, the athlete is exhausted after a hard training session and is fed up with all the interviews. Wanting to get rid of the journalists as soon as possible, the other two players are coaches who stand behind the Journalists and make motions helping the athlete...
Crazy Computer is a fast-paced survival card game for friends and families that stay cool under pressure. The AI running Camilla Covina’s toy factory where you and your friends work has gone from erratic to utterly mad. Overcome by paranoia and an insatiable hunger for efficiency it has ordered all workers to report to the recycling stations for...
Crazy Mix is a card game about shapes with four different properties: shape, size, colour and fill. Each game is a race to determine the correct set of properties. The game is played with two sets of cards. There is a set of twenty target cards, that each show two shapes. These cards are aranged in a square. Then, four cards from the code deck are drawn....