The towers go up, the towers go down – that's the flow of the game in Ka-Boom, and whether you want the towers to stand or not depends on whether you're the master builder for the round or a saboteur aiming to cause destruction. At the start of the game, players lay out the 26 tower tiles, with one large tile in the center of the playing area and the...
Kabura The Card Game is a strategic collectible card game. It is played by two players and the goal of the game is to discard all of your cards as fast as possible, while not letting your opponent to discard his. Use special abilities and spell cards, take advantage of the game's rules, manipulate your opponent, summon mystical beasts, demons, and cute...
User summary アミダ魚雷 (Amida Gyorai) means "Ghost Leg Torpedo" in English. Place your Battle Ship and Ghost Leg panels in a good combination to hit the Monster by your torpedo(s). The player who manages to ring the Fire bell and strike the Monster with their torpedo(es) receives the "gem" left by the Monster. The player who gathers the highest number of gems...
KaleidoCards is a game system. It consists of a deck of 100 unique coloured cards which are used to play many varied abstract games which are quick to learn and play. The cards use five 'colours’: Red, Blue, Green, Black and White. Each card has three ‘aspects’: Word, Background and Font Colour. The Word is the name of one of the five colours, the...
By pressing the back of the electronic chameleon the sequence of four colors yellow, blue, green or red starts changing. Press it again to try to stop the color of your choice: it's blue? Bravo! You discard one of your blue chameleon cards (or joker) from Your hand. But beware! If you are not fast enough, it is the chameleon who himself chooses a color ......
From the back of the box: Kanji symbols are an ancient Chinese method of writing that was introduced to Japan almost 2,000 years ago. Kanji symbols are visual representations of words, word fragments or entire ideas. While there are as many as 50,000 Kanji in existence, Japanese people use only about 2,000 today. For 2 to 4 players ages 5 and up. THE...
From the publisher's web site: "Catch Me! is a fast and exciting children’s game! On their turn, each player turns one card from the deck to the table and all the players try to grab the animal depicted in the card from the game board. If you are quick enough, you may be able to grab the right animal – before somebody else does – and receive the card for...
Kar-a-a-ate Men is a unique, hard to find game from the mid 70's. Each player has a movable platform with a Karate champion action figure, roughly a foot tall, attached to the end. The platform has three control levers which allow you to left jab, right chop or right kick. Each figure has two pressure or impact points (one on the head and one on the...
Karak: Labyrinth is a real-time drawing game by Petr Vojtěch. Labyrinth is designed for 1 to 4 players aged 6 and up, and the playing time is around 10 to 15 minutes, making it a true lightning-fast game. Karak: Labyrinth is the most accessible game from the world of Karak. Players simultaneously try to find the best path through the labyrinth of Karak...
This is a game where you look for the one cat that matches the theme from a pile of overlapped cat cards, and quickly grab the correct card. This is a super simple game where the rules can be understood in a minute, but it tests your observation skills, search abilities, spatial recognition, and more, as you find the correct cat and grab the right card....
Kasse-Gasse is played with a deck of 36 cards and a die. Each card shows a word from which one letter is missing. The die shows six letters: b, d, g, k, p and t (the 'plosives'). At the start of the game, the cards are shuffled, and eight cards are drawn and placed on the table, face-up. Then, the die is rolled. All players now search for a word on one of...