Synopsis from the book: "They are only models and the sea may be any surface which is conveniently at hand, but when the grey warships slip out of port at the start of a game they become something different. They are German cruisers heading for the Atlantic to prey upon enemy shipping; they are the battleships, carriers and escorts of Force H leaving...
NavTac: Mediterranean focuses on the Mediterranean, Adriatic, and Black Sea theaters of early WWI. Includes: 24-page illustrated rule booklet containing standard and optional rules, ship data necessary for play, and several scenarios; three sheets of 1/3000 scale ship counters; two Reference Cards; and a Tactical display (for the solitaire option). The...
NavTac is Minden's most tactical naval system, covering Great War battles with individually rated warships rendered at 1/3000 scale, and five minute turns. NavTac: Coronel & Falklands deals with early war battles with several historical and hypothetical scenarios, including, naturally, the Battle of Coronel, and the Battle of the Falklands in late 1914....
Battle of Dogger Bank is a BATTLEGAME BOOK, covering Great War battles with individually rated warships using the same system as Nav Tac: Coronel & Falklands. Battle of Dogger Bank focuses on the rise of the battlecruiser in the British and German navies, and contains several historical scenarios, including Battle of Dogger Bank (1915). Battle of Dogger...
The game requires each player to position his fleet on the pad and guess the position of their opponent. The winner is the one who finds out the opponent's position first. Each player takes a pad of charts and decides whether he shall be Blue or Red. He then marks on his chart the positions of his fleet, as follows, by means of crosses: One Battleship:...
The First World War is coming to an end. It had a devastating impact on Habsburg Austria-Hungary, the Kingdom of Prussia, and the Russian Empire, which over 120 years earlier partitioned and wiped the Polish–Lithuanian Commonwealth from the maps. But this global conflict that exhausted the partitioners of Poland gives the opportunity to restore Poland and...
Game of WWI alternate history naval conflict with battleships based in the seas around Europe, the Atlantic and the Mediterranean, using a derivation of the classic Avalon Hill "War at Sea (Second Edition)," "Victory in the Pacific" system. Components: One 34x22 inch area-movement-map. Two counter sheets of 352 large-size ship units and 140 half-inch...
"The War to end all Wars," a war in which the idealism and nationalism of the late 19th Century met the technological realities of the 20th Century head on. The combination of the offensive power of heavy artillery and the defensive power of field works and the machine gun resulted in a "war \of positions." Movement is not excluded, but is limited in its...
By the end of 1914 the armies have dug in. Like a scar spreading across the face of Europe, trench-lines extend from the North Sea to the Swiss border. In the mud and cold, amongst rats and the smell of rotting corpses, millions of men will go over the top to capture the enemy trench and break through the front. The 11 scenarios of No Man’s Land will allow...
It is the spring of 1918, Europe has been engulfed in war for four grueling years. A stalemate persists in the desolate no man's land between France, Belgium, and the German Empire. The Triple Entente—comprising the United Kingdom, France, and Russia—valiantly opposes the might of the Central Powers. The German and Austro-Hungarian forces have overrun...