Halt the Hun! Late World War One Western Front Skirmish Rules Halt the Hun! is a relatively quick, simple skirmish game for 28mm figures set on the Western Front in late World War One (1918). Players use 10-sided dice to determine the results of actions including attacks & panic checks. Each side - which can consist of one or more players - controls units...
This is a 2 player game on the Battle of Hamel (Monash's Masterpiece) which occurred on the 4th July 1918 and was the shortest successful battle of the First World War. It involved Australian forces employing an integrated combined arms attack planned by Australian General Monash against the Germans. It also marks the first offensive combat operation of US...
Darin A. Leviloff's Hapsburg Eclipse is a solitaire States of Siege game on World War One in Eastern Europe from 1914-1918. The player controls the leadership of the Austro-Hungarian Empire and, peripherally, the German Central Staff who assumes greater and greater control over their ally. The Austro-Hungarians have unique challenges as they try to survive...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #4 was published in July 1995. Table of contents: Harpoon Scenario:...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #5 was published in October 1995. Table of contents: Command at Sea...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #6 was published in January 1996. Table of contents: Harpoon scenario:...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #7 was published in April 1996. Table of contents: Harpoon scenario:...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #8 was published in July 1996. Table of contents: Command at Sea...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #9 was published in October 1996. Table of contents: New Russian SSBN...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #10 was published in January 1997. Table of contents: Harpoon...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #11 was published in April 1997. Table of contents: Command at Sea...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #12-13 was a double number published in October 1997. Table of...