"It was like a moving picture battle. Tanks were crawling up along the muddy roads and khaki-colored figures could be seen moving about in ones and twos and fours along the edges of the woods and across the grassy plains...Overhead the shells were still screaming from our heavy artillery with a good deal of answering fire from the German batteries which...
"Card game of Western Front Battle 1915 (solo or 2 players)" Each player has two custom decks, Officer and Unit Decks. The players also share a common Modifier Deck. Each player also uses ten-sided dice as casualty markers to track their troop casualties. Ten terrain markers used to track victory points. "The side that loses his troops loses the game. The...
"The break-through will be of decisive importance. We must and will therefore conquer, settle for ever with the centuries-long struggle, end the war, and strike the decisive blow against our most detested enemy. We will finish with the British, Indians, Canadians, Moroccans, and other trash, feeble adversaries, who surrender in great numbers if they are...
What was life like for the millions of professional, conscripted or recruited soldiers, who fought in the Ypres salient during the great war? The trench experience involved the terror of mud, slime and disease and the constant threat of shellfire. Heavy artillery and new weapons such as poison gas and machine guns threatened death from afar; but hand to...
This is an easy card game for 20-30 minutes, where you need to skillfully use the army, the circumstances that have fallen, and inattention, or sloppy tactics of the enemy. A game of the First World War, where players act on behalf of two military-political blocs: the Entente and the Central Powers. It lasts five game years and your goal will be to win in...
Zeppelin covers the battle between Peter Strasser's German Naval Airship Division and British aerial defenses during World War I. This game was published in the first issue of battle-market magazine dated Spring 2007. It contains 1 A4-sized maps, 2 A4-sized tracking aids, 50 1/2" counters, and four pages of rules. An accompanying article is included in the...
From the game cover: "A World War One solitaire and 2-player game. Fly against...or as...one of the MONSTERS OF THE AIR!" This game is a promotional insert in World War One Illustrated, Number 1, a publication of the World War One Historical Association. It was produced by Lombardy Studios, then a part of 1A Games publishing. The games uses a simple...
Zeppelin Raider: Imperial German Naval Airships is a solitaire, tactical level game placing you in command of one of several models of WWI Zeppelin dirigibles as part of the Imperial German Navy. Your mission is to destroy as much English war facilities as possible via bombing raids, or to conduct reconnaissance over the North Sea...and still survive and...
“It is now spring of 1916. Improvements in anti-aircraft artillery and airplane performance have begun to threaten the zeppelins’ invulnerability. While British arms manufacturers are busy developing incendiary and explosive ammunition (which would seal the fate of the flammable hydrogen filled zeppelins), the ammunition will not be widely available until...