How could that have happened? Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. The players try to reconstruct the crime by asking, guessing and fiddling about. Only yes/no answers are allowed. A spooky card game just right for any party. As in the first 6 editions you have to ask yes or no questions. So you could find the...
How could that have happened? Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. The players try to reconstruct the crime by asking, guessing and fiddling about. Only yes/no answers are allowed. A spooky card game just right for any party. As in the other editions you have to ask yes or no questions. So you could find the...
Stories and adventures from the wild woods, the depths of the sea, desert and prairie, or the vastness of the universe - the board game "junior black stories - The Game" is a journey through the mysterious world for children. With the help of cards players must solve puzzles, stories and questions: The expedition leader knows the solution of the mystery...
Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. The players try to reconstruct the crime by asking, guessing and fiddling about. A spooky card game just right for any party. Outrageous witch trials, wicked instruments, ghastly and catastrophic personal hygiene counts - what age could better fit to black stories as the Dark...
50 black stories: crimes, corpses, murders, suicides... How could that have happened? Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. One player reads the introduction (written on the front of the card) aloud. The other players try to reconstruct the whole scene (written on the back of the card) by asking yes-no questions...
50 black stories: crimes, corpses, murders, suicides... How could that have happened? Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. One player reads the introduction (written on the front of the card) aloud. The other players try to reconstruct the whole scene (written on the back of the card) by asking yes-no questions...