"Can you achieve high inflation, huge unemployment, gigantic debt, and lead the country to the brink of disaster? Great! You're Top Banana!" In Banana Republic, players attempt to outdo each other in controlling banana republics. The object is twofold: 1. to create the worst governed nation, and 2. become the richest player (in bananas!). The entire game...
Banana Republic. A small nation. Somewhere. Nestling between the mountains and the sea. Consisting of six provinces, each with a unique topography, character and culture. And each with its own REBEL LEADER, consumed and driven by ambition. A country struggling for unity after a long and peacefully ignominious colonial past, but, more often than not, torn...
Translation of German description: The heads of big politics clash in their fight for power. Take over their role and show those other combatants who the real king of the hill is: use ministers, panels and the press to bully your opponents or to increase your own glory. Get your politicians into the government to create the stupidest and most senseless...
Banana Rush is a chill, slightly twisted economic card game for 2–4 players, where you run your own banana plantation… and make sure your rivals regret ever planting anything. Build stuff, upgrade it, harvest your sweet yellow goods, and scrump like there’s no tomorrow. Oh yeah — and then scrump even more.. What’s inside this fruity madness: A...
Are you ready to form the best band of the Rock'n'Roll history? A simple and tactical game settled in the rock music world. Each player has a secret leader card corresponding to a leader card in the centre of the table. Goal of the game is to obtain the highest fan appreciation (score) with a Band assembled aroud your own leader. Gameplay uses a variant of...
This game is made for marching band students and directors. Deal all players seven white answer cards. The player with the biggest ego goes first. While this is almost certainly the trumpet player, they are referred to as "The Judge." The Judge draws a blue question card and reads it to the other players. Players select the card in their hand that best...
Now in stock! Let's just say it: band directors can be horrible people. Who can blame them? They have to deal with that one damn freshman. They have to figure out why that mute is sticky. They have to wait until after school hours to get "band director drunk." This red-band expansion deck is meant to be shuffled into the main card game to create a decidely...
The Bandthology tour-bus is pulling out, and you need to be on it! What type of music do you like? Rock, Hip-Hop, Country, Jazz, Blues... this game is as individual as you are. The object of BANDthology is to be the first individual or team to win 6 musicians to form your own Supergroup. Bandthology is unique, in that it appeals to music lovers of all ages...
In this expansion to BANG!, there are 15 new High Noon cards: shuffle them and put the one called "High Noon" at the bottom. Each turn the Sheriff reveals a new High Noon card which every player must obey for the entire turn. For example, during Hangover all characters lose their special abilities. With Blessing the suit of every card becomes Hearts (so...
Uncle Will is a expansion card for BANG!. Once during his turn, he may play any card from hand as a General Store. The name and artwork is based on Will Niebling, former CEO of Mayfair. It was given away for free at major European conventions and Fairs (eg Essen, Lucca, Nuremberg). In addition, daVinci Games sent this card if players sent a self-addressed...
From the publisher (edited): BANG! Face Off features three characters: a Sheriff, an Outlaw and a Renegade; the latter will be moved by both the players and, as in the original game, will be an ambiguous character that will not openly take a side. The two players take the outlaw and sheriff sides and face off on a board representing either a canyon of...