Lately the spy has gotten relaxed. He can easily distinguish a church from a university. He breezes right through all the tricky resident questions. So a new mission that was just received from The Center is very handy: It's time to remind agent number one why it's exciting to be the spy! The Box Is Not Enough is an expansion for the hit conversational...
Paradox Girl is a fast-paced and dynamic card game based on the quirky, time-traveling comic book heroine of the same name. With its balanced blend of theme and abstract tactical play, Paradox Girl makes a great "gateway game" for 2 or 4 players, playable in about 20 minutes. You don't have to know anything about the comic books or their storyline to enjoy...
The war had raged for millennia. Or it started just a week ago, depending on how you look at it. Time travel can be quite confusing. What's known for certain is that the fighting is between four different sides: The Aliens, the Apes and Monkeys, the Robots, and the Space Vikings. They all got access to the temporal technologies at the same time, not that...
It's a threequel of the award-winning deduction party game from the future — well, and from the past, too! Get ready for an outstanding time, traveling across the brightest eras and countries! Expose a spy in a neanderthal cave or in a lunar base, hide out in a WWI Airship or in Leonardo's studio, and do your best not to spill all the secrets of the...
Time Machine Rocket is a fast, simple and fun card game. It has a great balance between strategy and luck, in addition to the possibility of interfering in the opponents' game. The theme is inspired by time travel narratives that promote the unexpected encounter of figures from different eras. In short, the idea is to travel in time in search of forming...
Tin Soldiers In Action, Fair and Squares Rules cover the age of Enlightenment the Napoleonic age the Victorian era all scales all types of basing solo games skirmishes and large battles with a single rule system. Included are army lists from 1680 up to 1900 point systems and modular systems for army constructions a tutorial on the American Civil War in a...
In this card game for 2 to 4, players assume the role of a video game mini boss vying for control of the kingdom. Each player must deftly manage their personal army of minions to kidnap the most princesses before the game ends! This game has three different rule-sets, and while the initial setup is the same, the different gameplay rules provide vastly...
Step into the paws of mischievous house cats on a mission to cause maximum chaos! Explore a quirky, modular mansion where every room, from the sun-drenched Garden to the shadowy Basement, holds unique opportunities for mayhem. Outsmart the ever-watchful Human, sabotage rival felines, and unleash your inner agent of chaos in this lighthearted game of...
Tiny Zombies is a cooperative zombie survival game for 1-6 players. You have to work together to find your way to a safe zone within the city. Along the way you'll encounter obstacles, items, and (of course) hordes of zombies! Each player chooses one of the survivors as his character, and each character is unique and has a different play style. Using the...
Whether you're at a party, at the park or the beach, in a bar or a cafe or even just at home,Tinz is the perfect companion for 2 or more players. Games typically last 10-15 minutes so in bigger groups it's winner stays on. The system in Tinz is one of the most simple to learn and teach. Pick up a card and then play a card, if you have two matching cards...