This is a game designe to simulate a tavern brawl. Each player receives 3 characters with different powers, a little money, 30 hit points and the 9 weapon cards. Before the first turn, each player chooses one of his characters, that will be played until the character has lost all hit points. Then he'll use any one of the two remaining until they suffer the...
TBH is a game about creating absurd dilemmas, and then predicting how the other players will react to them. Points are awarded for guessing the other players' responses correctly. The game consists of various cards, a Player Board for each player, and a score tracker board. One player is the Dilemma Boss, and chooses two cards from the deck of prompts....
Speed, focus, and a dash of madness! Get ready for a fast-paced party game where quick reflexes and a sharp mind are the key to victory. Who knew five vowels could be this much fun? On your turn, flip a card, perform the action, and pass the turn — but don’t mess up! If a card shows a hand, shout “Te Toka!” If it shows a mask, shout “Tiki Tiki!” Easy...
"Who wants a cup of tea?" one of your friends calls out at a gaming event. This is the starting point of the game, now you need to find out who will be getting up to make it. Next question "Who's in for the tea game?" once the player count is confirmed take two D6, pass them to the starting player (the one who asked for tea) who then rolls the dice. To...
You are members of an old English aristocratic family. Your uncle from America had the excellent idea of passing away bequeathing you his immense fortune. To celebrate the event, you decide to go for tea and enjoy some scones. However, each being equally greedy, each of the heirs decides to poison the cookies with Arsenic (a safe bet) in order to...
Team Work for Kids takes the long-lived Team Work series from Adlung-Spiele and now uses kid-friendly topics. Gameplay reminds the same, with teams of two explainers needing to describe a concept to others — but only by saying sentences together. More specifically, they need to build sentences on the fly by alternating words without consulting with one...
From the publisher: "How's this supposed to work again? What happens when a team of two explainers are supposed to describe a concept but can only say the sentences together? But it gets better: the players can't discuss what they want to say ahead of time and must build the sentence while alternating words! A good time is guaranteed because the rest all...
Disconnect by guessing words as a team: MIME, DRAWING, SOUND... The goal is to collect the maximum number of cards with your team in each round. To do this, the team must guess the greatest number of words following the rules indicated in each round. HOW TO PLAY? Form two teams. The teams decide who will be the spokespersons. THE ROUND STARTS: Each team...