Game description from the publisher: You're one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world! There's only one...
In this game, at least four players try to get rid of their hand cards by discarding either the matching color, number or symbol on the discard pile. But since everyone wants to win, there is of course the possibility of repeatedly putting a spoke in your fellow player's wheel. Action cards can be used to attack them and prevent someone else from playing...
Each player chooses a character. The characters have been assigned strength, movement factors and a special ability. Each character has two levels; the players start at the lower of the two levels. A player’s character may advance to the higher level when ten experience points have been earned. Each player begins the game with sixty gold pieces and a...
Dork Tower Dealers' Doom is an insert in issue #7 of the Dork Tower comic book. The game board depicts a game convention's dealers' room (in 3-D, if the provided booth backdrops are mounted and placed on the board). The players move around the board and attempt to purchase new games. Games can be taken from players by Game Zombies or Gilly the Perky Goth....
Dose is a wild, drink-giving card game. Players race to play or trade all of their cards. Each card can change the color, advance the game, or make your friends drink. Cards are played on their color, but some cards allow players to trade their entire decks or otherwise change the game dynamics wildly. The winner is the first player to play all the cards....
In Double Dilemma, players take turns drawing a scenario card and reading out the dilemma. A dice roll determines if the rest of the players are required to guess the decision the player will make, or if they will choose from one of the 3 multiple choice decisions listed on the card. Points are awarded for every correct prediction of the reader's decision....
Double Dose is a wild, drink-giving card game. It's a sequel to Dose that's playable alone or in conjunction with the original game. Compared to basic Dose, Double Dose includes cards that make players reveal truths, perform dares, and share their deepest, darkest history. It also integrates an online function that allows players to reload random rule...
The game is based on a timely subject DWI. The game has all the ingredients to be successful (greed, power & money) as well as an educational component (I.E. the game teaches that one shouldn’t drive drunk) but as we all know it pays to know the right person. Each player randomly draws a game character card which assimilates the Social & Economic climate...
Doug, Doug, Goose, Caboose is a quick party game inspired by the children's playground game "Duck, Duck, Goose". The game supports 3-8 players, and plays in about 10 minutes. The dealer shuffles the deck of cards (one per player in the game), and deals one, in turn, to each player, calling out the card each time. Once both the "Goose" and "Caboose" cards...
From the publisher's website: The Evil Mad Scientist has kidnapped a bus load of children, and unless his demands are met they will be plunged over the side of a cliff! This is where you come in - the President has called on the greatest doughnut bakers in the world. Get out there and bake the largest pile of dough nuts the world has ever seen so when the...