CANCELLED GAME The designer of this game states that that Edaðh Explorers never entered production and will not be produced. This entry currently serves as a placeholder for the announced item and will likely later be removed. Take the cards you've collected from War for Edadh & Edadh Campaigns and play an adventure game of exploration in the wilder...
CANCELLED GAME The designer of this game states that that Mysteries of Edaðh never entered production and will not be produced. This entry currently serves as a placeholder for the announced item and will likely later be removed. Playing with all the cards you've collected so far, go one step beyond Edadh Explorers and play a game where you unravel Edadh's...
Indagar was thrust into chaos when the Reaper burst into the mortal world, spawning a cataclysm that has left large swaths of the continent in ruin. A once stable republic that spanned the land has been destroyed, and in its wake, some factions are vying to be new rulers while others just want to be left alone. Meanwhile, warped monsters and terrible...
Take to the High seas as commander of one of three formidable fleets and cut a swathe through the storied Oceans of Thargos! You'll face an endless array of dangers, from the seas themselves, the killers that sail them and the dark horrors which lurk beneath them. Will you prevail or will a watery grave be your only prize? Command a war galley in a...
War Game Rules 1925-1950 by Phil Barker, often called WGR 1925-1950 was one of Phil Barker's later developments of his miniatures wargame rules for modern combat (twentieth century). The original editions came out in June 1973 and the game has steadily developed since then. The 1988 WGR 1925-1950 covers all sorts of combat from the year 1925 through 1950...
"A long time ago, in a Universe far, far away, a race who had tyrannically ruled time and space in their Universe had to face the premature end of their Continuum. The end of the Universe was prompted by a powerful being known as Dionysus. Dionysus and some of his comrades escaped into the next Universe, which was an Antiverse to their original home. That...
"2 Player Card game. Diabolic Fantasy theme. The Arch Devils Intrigue and do battle to control the 9 Planes of Hell. Each player controls a Faction of Arch Devils." The object of the game is to control all Nine Planes of Hell. The players use the various units (Arch Devils, Dukes of Hell, Greater Devils, and Lesser Devils) to fight for control. Event Cards...
A card game with an ancient Chinese warfare theme. The deck has three suits: Infantry, Archers, and Cavalry. Each contains twenty seven cards numbered from one to nine (three cards with each number). There are also two Honor Suits which are not numbered, Junks and Forts, and two Special Suits, Generals and Tactics. General Cards may be discarded for...
Covers the war between the United States and Great Britain in 1812-1815. Scale: Turns are 1 season, units represent a regiment sized unit. This game uses a point-to-point movement system and is not a remake of the early-'70s SPI game of the same name. There is a Basic Game as well as an Advanced Game. Components include (16) pages of rules; (3) of those...
WAR OF BUGS is a step-by-step strategy board game for 2 or more players. The main feature is that you can use everything to be the battlefield table, stairwell, park, living room and so on. Bugs will climb, jump, fly and fight amidst the landscape and stuff thrown around. That's why the game is about bugs -they can get everywhere. Now the game is...
In a future that it’s not so far from us, the earth is going to die. People with huge wealth have created their own spaceships to get away from this bad land. The ones left behind struggle for thousands of years, and finally they are not just surviving, but exploring their own path into the galaxy. They call themselves "The Terran Union". Uniting more and...