From the designer: "Man to man combat and campaign system in the Old West. Fast play and easy to learn Six Gun Sound kicked off the man to man combat games that have become known as the Mayhem series. Not only does Six Gun Sound provide a realistic "quick & deadly" combat system it also has a campaign system. The campaign is centered around the old...
Six Gun Sound is THE cowboy game. Why? Because Six Gun Sound puts you into the Wild West of 1875 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone. The Demise of the James/Younger Gang, the gold fever in the Black Hills that led to the Great Sioux War of 76 as well as the founding of...
Rob banks like Jesse James...enforce the law like Wyatt Earp...or maybe find something in between. If they did it, so can you with Six Gun Sound. With over 15 unique "professions" Six Gun Sound lets you experience the Wild West to the fullest. Six Gun Sound is a fast paced set of "cowboy" rules that allows you to refight history or make your own. Whether...
The Six Sided Summoner is a game in which players take control of summoners who try to save the fairy world from the onslaught of mysterious shadows that appear in the land with the arrival of night and spread terror among the inhabitants of the land. To this end, players roam the world, actively expanding it with the ability to summon, meet NPCs, complete...
The constant struggle for power in the old land has already wearied the Jarls of the North. Rumors have it that there are still lands where no human foot has set foot. This challenge is worthy of a true Viking! Skalvenia is an area control game, based on worker placement and deckbuilding mechanics. Players strive to reach uncharted land to establish their...
Manage your warband, explore your surroundings and face your opponents in this fast paced skirmish wargame! Skill & Fate is a skirmish wargame system that allows you to focus on interesting decisions instead of dealing with minutia of rules and tedious bookkeeping. What makes Skill & Fate different is its focus on free form movement and fluid turn...
"Skirmish is a game of warriors on the battleground fighting in the midst of chaos. Bodies lie everywhere, and there are enough of the armies remaining that none can retreat. Each warrior is without a side to aid them. All other players in the game are their enemy. The last warrior standing is the winner." "Inspired by Atlas Games' Lunch Money." The game...
Skirmish is a tactical board game for 2 players featuring bluffing, deception, and strategic maneuvering. Players command armies of five fantasy races - humans, gnomes, dwarves, elves, and trolls - each with unique abilities to defeat their opponents. Quick Overview In Skirmish, players move their pieces on a hexagonal board, trying to either eliminate...
Welcome to Skirmish: Battle for Glavia, a fast-paced battle card game set in the captivating realm of Glavia, where kingdoms clash and legendary heroes rise. In this language-independent game, players choose from various factions, each equipped with a unique deck that reflects their strengths and strategies. As they engage in intense mind games, players...
Ancient and mysterious entities, known only as Artifacts, drift from planet to planet engulfing entire civilizations. They travel together, appear on a planet, and cause nations to frenzy. Most recently, they appeared on Gallia. Players represent factions fighting for control of these Artifacts. Some want them destroyed entirely. Some simply don’t want...
Skirmish of Sixes is a updated and modified version of the original Skirmishes of Honor. Skirmish of Sixes is an original system in which fantasy battles take place between 1-4 players. Battles are 15-30 minutes with a traditional format of 6 vs. 6 teams. You may like Skirmish of Sixes because: It has a straightforward system to manage combat mechanics...
Donald Featherstone is one of the cornerstones of modern miniatures gaming. His first book was published in 1962 and the last one I've seen was published in 1998, but there may be later ones, too. This "game" is only a book - no figures, terrain, dice, etc., are provided. It contains his rules for skirmish miniatures gaming. In skirmish wargaming, each...