"What say you, Brave Knight?". A piecepack port of Joe Huber's Joust (in theme of Heath Ledger's "A Knight's Tale"). A Fast-paced, very simple, and fun game. There is a slight element of strategy (in the style of Rock, Paper, Scissors). The game is perfect to kick-start a gaming session. Pre-programmed movement and attacks lead to interesting strategy!...
Subtitled: A Skirmish-Level Game of Combat in the Middle Ages. Mainly for 25mm figures. 1 figure=1 man, 1 inch=6 feet, 1 turn=10-30 seconds. Typically, one player controls around 20 figures. The rulebook comes with three sheets of Charts & Tables and a sheet of Organizational Chart (record sheet). 13 sample Organizations are listed. Command Range (5...
Three rules sets covering sieges, navies, and campaigns in skirmish level combat. Designed for use with Knights & Knaves and adaptable to other skirmish level rules. 36 pages. (Book Cover) "Castles" - rules for conducting sieges in your campaign. Thirteen pages covering the three types of sieges you can mount: Blockade, Bombardment, or Assault. Sieges are...
Knights' Kingdom Challenge Card Game is a card game based on the Knights' Kingdom LEGO series. In the card game, two players face off against each other in a joust with each card bearing one of four joust symbols (sword, helmet, shield, and Heart of the Magical Shield) and numerical values in each of four skills (speed, agility, strength and wisdom)....
From the box back: In the Kingdom of Mercia, Knights compete in Tournaments and follow a strict Code of Honor. When a Dark Knight takes control of the realm, a band of brave, honorable Knights take on a dangerous mission to defeat him. Their quest leads to the Citadel of Orlan. The Knights must overcome four challenges to attain the Heart of the Shield of...
This game consists of four unique character decks and 1 game master deck. It can be played with just two character decks or 1 to 4 character decks and a game master deck. The goal for the characters is to escape from the Tomb of Vectra. The game master's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule...
This is the greatest game ever devised for the HACKMASTER™ universe. It captures the feel, the majesty, and the force you love in all HARD EIGHT™ products. Let's see if you've got the guts to match wits with the best the HACKMASTER™ universe can throw at you. After all, ORCS AT THE GATES™ ain't for sissies." - Gary Jackson Expanded by Knights of the Dinner...
A sort of a proto-RPG using miniatures, set in the world of "Le Morte d'Arthur," which can be used to fight stand-alone melees, or to play extended campaigns. Included are: -rules for 1 on 1 melees and jousts that involves choosing cards representing various attacks or defenses. Percentage dice are used to determine combat results, your chance to hit being...
"Card game for 2-4 players. Each player is a faction of the Knights Templar. Players try to build the best Legacy for the Templars possible. The game ends when one player has 5 or more Downfall cards, or when there are no more cards in the deck." The game uses a custom deck composed of nine types of cards: Legacy, Allies, County, Treasures, Mission, Power...
from the back cover: Let Loose in Cowskull Gulch! It seems another free-for-all has erupted in The Thirsty Cactus, Cowskull Gulch’s only saloon. Knock Down, Drag Out lets you join the hectic melee of a Wild West bar fight. The rules are brutally simple and the action is fast-paced! Punch, kick, and club your opponents-- be the last patron standing to win!...
Each player is a boxing manager with a stable of two boxers, one a light weight contender and the other a heavy weight. Each turn you take one of your rested fighters and challenge one of your opponents fighters. You begin the game with 12 fight cards ranging from 1 to 5. For each bout you choose four of which you will use up to 3 for the 3 round event. A...