Abstract fantasy warfare game. The object is to destroy, capture, or control all of your opponent's pieces. The game is played on a chess board or other 8x8 grid. Each player has a set of sixteen pieces, two each of eight types: Knave, Beauty, Royalty, Knight, Sorcerer, Monster, Army, and Castle. A six-sided die is rolled to determine movement points....
KnifeTank: The Shüffling is a tabletop card game where you’ll outmaneuver your opponent’s tank or cut them down on the way to their table’s edge. Using a combination of Movement, Stab and Special cards from a shared deck, makes each game of KnifeTank is unique! All-in-one: No bulky dice or measuring devices are needed. Everything you need to play KnifeTank...
Knight Fight is a dice game for two players lasting around 5 minutes, that sees two brave Knights face off in mortal combat. The objective of the game is to score three hits on your opponent. The game is played with two sets of polyhedral dice: d4, d6, d8, d10x2, d12 and d20. The d4, d6, and d8 represent weapons, the d10 gauntlets, the d12 a helmet and d20...
Designed for the historical gamer who seeks period specific historical miniature reenacting of Medieval battles. Includes warfare in Western Europe, North Africa, The Near East and Eastern Europe in the Middle Ages. Best for non-tournament battles as the rules encourage asymmetrical scenario games. Uses a d10 and d6 to resolve mechanics. Scale 1" = 150'...
"What say you, Brave Knight?". A piecepack port of Joe Huber's Joust (in theme of Heath Ledger's "A Knight's Tale"). A Fast-paced, very simple, and fun game. There is a slight element of strategy (in the style of Rock, Paper, Scissors). The game is perfect to kick-start a gaming session. Pre-programmed movement and attacks lead to interesting strategy!...
Subtitled: A Skirmish-Level Game of Combat in the Middle Ages. Mainly for 25mm figures. 1 figure=1 man, 1 inch=6 feet, 1 turn=10-30 seconds. Typically, one player controls around 20 figures. The rulebook comes with three sheets of Charts & Tables and a sheet of Organizational Chart (record sheet). 13 sample Organizations are listed. Command Range (5...
Three rules sets covering sieges, navies, and campaigns in skirmish level combat. Designed for use with Knights & Knaves and adaptable to other skirmish level rules. 36 pages. (Book Cover) "Castles" - rules for conducting sieges in your campaign. Thirteen pages covering the three types of sieges you can mount: Blockade, Bombardment, or Assault. Sieges are...
Knights' Kingdom Challenge Card Game is a card game based on the Knights' Kingdom LEGO series. In the card game, two players face off against each other in a joust with each card bearing one of four joust symbols (sword, helmet, shield, and Heart of the Magical Shield) and numerical values in each of four skills (speed, agility, strength and wisdom)....
From the box back: In the Kingdom of Mercia, Knights compete in Tournaments and follow a strict Code of Honor. When a Dark Knight takes control of the realm, a band of brave, honorable Knights take on a dangerous mission to defeat him. Their quest leads to the Citadel of Orlan. The Knights must overcome four challenges to attain the Heart of the Shield of...
This game consists of four unique character decks and 1 game master deck. It can be played with just two character decks or 1 to 4 character decks and a game master deck. The goal for the characters is to escape from the Tomb of Vectra. The game master's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule...
This is the greatest game ever devised for the HACKMASTER™ universe. It captures the feel, the majesty, and the force you love in all HARD EIGHT™ products. Let's see if you've got the guts to match wits with the best the HACKMASTER™ universe can throw at you. After all, ORCS AT THE GATES™ ain't for sissies." - Gary Jackson Expanded by Knights of the Dinner...