Having vanquished foes abroad, Parsa returned to his home city of Shiraz only to find it in the clutches of terror. Once vibrant and lively streets became dark and deserted, people shut in their homes, trembling in fear. Many houses stand empty; their denizens vanished into the night under the full moon. Parsa's duty as the city watch commander is to...
The Temple of Yazd was sealed by the Priests of the Order. Hormozan and his brothers in faith ventured inside and were ambushed by the two mighty Arch Daevas: Akvan the first chosen of the Ahriman, God of darkness, and his bodyguard Savul. Facing certain disaster, the only hope for the Hormozan was to call upon two goddesses: Mithra, the Divine Justice...
Trading card game based on the Italian TV show "Gormiti: The New Era". Cards use stills from the show and original art as illustrations. Cards are divided into Warriors, Weapons, Moves, Arenas, Special Effects, and Gormiti. Each player chooses a Warrior card to represent them in the game, and they can play their other Warriors as supporting characters....
Somewhere in this world one can find the remains of a king of great power slumbering untouched. Only the Guardians of the Adamasu — soldiers of departed spirits gifted with the meaning of “indomitability” — can find the road leading to where the king’s remains are hidden. You are an observer who has been entrusted with the mission of finding the king’s...
Guardians Waltz is a co-operative tower defense game set in a fantasy world. The players each choose one of the 8 characters with different characteristics. The goal is to defend the castle from invasion by the monsters, who are generated by dice rolls. In each round, draw the Happening Card and apply its effect, move and generate monsters, and take player...
Gudnak (the Orcish word for "War") is a tactical expandable card game with easy-to-learn rules and deep tactics. It's played on a 3x3 grid with 2 players, or a 5x5 grid with 4 players. Choose a faction, build your deck of Heroes and Tactics, and then Siege your opponent's Stronghold while defending your own! This project contains the Core set (featuring...
"Factional Warfare within and between the City States of Northern Italy circa 1220-1380. Each player takes the role of a Faction that can be found in any given city." The five player factions are: Papalists, Imperialists, Republicans, Signorialists, and Citizenry. The game is played on a circular track made up of 26 spaces. Each space represents a city in...
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. This second...
Guild Quest tells the story of the last great quest ordered by the king of Hawksvale. Each turn, a player will have the choice to either pursue the quest, or find an inn or tavern to recruit more heros. Quest cards describe an obstacle your guild of adventurers must overcome or even a raid against another player. Battles are resolved by placing heros in a...
Description from the designer: Guildbreakers: Battle for Agawan is a two-player tower defense card game. It plays like a miniatures game, but it needs only a minimum of table space and can fit perfectly in your pocket. You assume the role of a Guild Master, scrambling to stake your claim on the valuable ore deposits of Agawan Island. You must build up your...