Furball is an epic game of Cats VS Monsters. These are no ordinary monsters though. You will collect weapon cards and fight your way through Cucumbers, Zombie Dogs, Monster children and the most horrid creature of all, KING FURBALL!!!! The point of the game is to have the most points once all of the monsters have been defeated. On your turn, you will draw...
The premise of The Fury of Dracula is very similar to Scotland Yard, but with additional rules for combat, events, and encounters. One player secretly controls Dracula while the other three players are Vampire hunters cooperating to locate and defeat him. Dracula must move around the countryside, evading the hunters while leaving minions and encounters for...
Fury of Dracula (Fifth Edition) is a one-versus-many deduction game inspired by Bram Stoker's classic novel: Dracula. One player controls Dracula and up to four players assume the roles of his hunters. During the game, Dracula will attempt to elude the hunters as he spawns new vampires across Europe, while the hunters try to find and destroy Dracula...
Fusilier: Tactical Combat in the Age of Napoleon is a 53-page miniatures rule set for 15mm figures. Popular in Wisconsin and play tested for years at the University of Wisconsin game club. Jim Harkonen's rules focus on the differences in formation in terms of fire, movement, damage taken, and morale, far more than most such rules. The rules also focus on...
FUSION: Clan War is a SciFi 3X Roll'n'write game centring around space combat in asteroid fields. Each round, players gather dice based on their expansions; roll the dice and take turns running commands. They can research technology, mine for resources, build ships and bases, move between asteroids, attack each other, and gain prestige. Destroy your...
Combat between gangs, military, bounty hunters, scavs, etc. Units are either squads or individual heroes/cyborgs. At the start of the game, players give all of their units orders and then begin activating them. At the end of the turn, players may attempt to change their orders. Combat is done by rolling to see if you hit and then rolling for damage....
The third expansion to the Fuzzy Heroes universe in fact takes the game off Terra Firma and into the universe beyond. After a medieval/fantasy theme, a supper hero and a secret agent game, Inner City now tackles SciFi for fuzzy heroes and plastic foes. Rules for ship-to-ship combat using plastic models and vehicles are added, these are independent of the...
This time, the Fuzzy Heroes venture into the world of horror. Undead toys stalk the floor of your bedroom. More than any previous book, this Fuzzy Heroes product depends strongly on storytelling and roleplaying elements. Introducing rules for undeath(a toy-virus), slaying (Spraying...) and related special powers. Fluffy must use all her "Spraying"...
The sixth installment in the Fuzzy Heroes line sends you favorite stuffed animals out to see. It introduces rules for ship building, ship-to-ship combat and even pirate-talk for beginners. The rules are separate from the main Fuzzy Heroes rule set, but they greatly complement each other. Another fine installment in this humorous line will make you want to...