Players build a deck of cards and duel against their opponent's deck. Players are champions attempting to reduce their opponent's life total to zero. The first player to reduce the opponent's champion to zero or otherwise destroy the opponent's champion card is the winner.. First off, the game has a deck construction element to it, which is done before to...
Conflicting Kingdoms is essentially a board game where you choose an avatar as your main playing character and you use it to move across the board to engage in battle and defeat your enemies. But this is unlike any board game you have played before. It uses the unique method of deck building as used in trading card games like Magic the Gathering and Yu Gi...
Confrontation is a miniature skirmish game. Each blister of Rackham miniatures contains the game rules and a reference card giving the statistics of the miniatures just bought. Just like in similar games, players assemble an army of a certain race. Each warrior is paid for by points; the better it's capabilities, the higher it's point cost. From the rules:...
Conjure the Chaos is a standalone fantasy card game, not a TCG. Players don’t need to buy booster packs or chase rare cards to enjoy the game. Everything needed to play comes in the box. The game features four unique factions—Vampires, Dwarves, Mystics, and Shamans—each with its own playstyle and strategy. Players choose a faction deck and battle using...
Julia watched as her foe summoned a Hydra with a flourish and a puff of green smoke. Jarrird had always been a bit of a show off Julia thought as she watched the many-headed beast slither about on the ground before its new master. No matter she smiled, her enemy could be as showy as he wanted to be, it would not stop her from crushing him under her boot...
Conquerings is a rapid action dexterity game featuring the patent pending Moveable Target mechanic. The Moveable Target mechanic is the novel concept of strategy ring toss. It includes multiple peg boards where the pegs are spaced so that one ring has the potential of getting many pegs. In addition to a ring getting multiple pegs and a kingdom encompassing...
The realm is strife with conflict as armies of Humans and Dwarves battle against the swarms of Goblins and Undead. The Barbarian Horde, a neutral 5th army may also enter the fray to fight for either side. Player's will build large armies, multiple cities, and infrastructure which will help boost their economy and fuel their war machine. Also, each army has...
A efficiency engine/resource management collectible card game that is so similar to Magic: the Gathering that rather then providing a description of the game on it's own merits the pubslisher just lists how it's different from other CCGs (i.e. Magic): How is Conquest Different From Other CCGs? 1. Faster pace. With 2 resources acquired per term (most every...
Teleported to a new world, the Players find mounts and gain the ability to ride them, causing them to become Riders. Riders move their Mount Pieces space to space on tiles based on the roll of a d4, discovering more of the world as they do by setting new tiles when they reach the end of a tile. Riders take different actions depending on the type of space...
The year is 10,000 bc, take control and start your nation. Germany, Great Britain, France, the USA, and the USSR. 2-5 players lead their nations from the ancient era to victory! Explore different routes on the techtree. As you discover stronger and deadlier weapons, your enemies will coward in your power. If destruction isn't your cup of tea you can...
The board displays thirty planets which are randomly connected by "warps" (the warps change each game). The game generally involves moving to planets with raw materials and transporting the raw materials to your home planet (or in some scenarios, to any home planet). Combat can occur between ships that arrive at the same planet, and some scenarios are...