“This simple card and dice miniature game is based off of the very original Dungeons and Dragons, back in the days of Chainmail and the Classic Dungeons and Dragons boxed set. If the game rules seem a bit simple and occasionally clumsy, they are supposed to be. That was the charm of the ‘Proto-D&D’ fantasy miniature wargaming.” “This game can be played...
Classic Quest is a cooperative game where a group of Heroes faces a fearsome dungeon randomly generated. It is designed so that novice players can get started with this game, but it develops a progressive difficulty that is challenging even for the most experienced ones. It is a very old-school flavour designed, intended to transport us to the classic...
A game of ancient civilizations in conflict over the European continent and surrounding territories. "For 2-4+ players." The players choose to play as one of 12 ancient civilizations of the region. Each civilization starts with two traits, such as arts, metallurgy, ship building, religion, etc. Traits provide certain resources or benefits. Traits can be...
This is a french book made by Nicolas Colson (Konix) that gathers all scenarios and cards about Claustrophobia. -56 scenarios from core box & expansions, official blog, boardgame press... -The Campagne Mode by Philippe Villé (4 scenarios and 14 cards for characters's special abilities). -28 demon cards. -Rules summary (of the 3 boxes). -Repaint tutorial....
Clay-O-Rama is a silly game played with modeling clay (Which was published in the Dragon Magazine (issue 125)). Players create their own "claydonian" creatures, assign them powers, move them in hands breaths, depending on the number of lates they have. Creatures can attack, using powers such as "the drop" (drop your creature from 3' and see if it...
Claydonia Conquers the World! is an expansion rule set for Clay-O-Rama. Claydonia Conquers the World! was published in Dragon Magazine #144 pp. 28-31 April 1989. The original Clay-O-Rama game was also published in Dragon Magazine (issue 125) by David "Zeb" Cook. The original Clay-O-Rama had players make monsters (Claydonians) out of Play-Doh in order to...
Clean Cut has 2 decks of 6 cards (the same set of 6 for each player), and those cards are used to construct a small time track. The cards quickly cycle back into the players' hands, with most of the game spent holding 4 cards. The timing of card effects is based on the orientation of the cards, using markings on them to determine the order in which they...