Horrors arise. Your Investigators are the people on the spot. If you can’t stop the Menace now, the city, or even the world, may be doomed. You are the only hope, if you can withstand the terrors and stress of the frights that await you. Terror Paths is a tabletop cooperative experience for several players. All players take on the role of Investigators...
Terror Paths is a tabletop cooperative experience for several players. All players take on the role of Investigators, who work together as a team. The game comes with two maps, each with wildly different scenarios. While you can just play a one-off scenario, you can also play the game as a campaign. Keep an eye out for more Terror Paths maps, scenarios...
"Calling of the Matriarch" is a premium print-and-play, narrative-focused, fully cooperative 1-4 Players Role-Playing Adventure Board Game. The game takes place in a grimmer aspect of the fantasy world Spheria, as you create a character and assume the role of an adventurer trying to survive an outbreak of monsters in the once-thriving city of the Kingdom....
Camp Grizzly is a semi-cooperative survival horror board game. The Spin the Bottle Expansion includes: • A 'Spin the Bottle' spinner. • More cards focused on Counselors being bad. • 18 NEW CABIN/SURVIVAL CARDS INCLUDE: Bear Naked, Seven Minutes in Heaven, Snapped, Sister Creedence Harper (cameo card and pawn), Strip Poker, I'll Be Right Back, Fork Hoe...
Camp Grizzly is a semi-cooperative survival horror board game. The Keep Your Distance Expansion includes: • New Rules for Ranged Weapons and less cooperative Self Preservation cards. • 18 NEW CABIN/SURVIVAL CARDS INCLUDE: Shotgun, Yard Skewer, Practice Bow, Disarmed, John the Carpenter (cameo card and pawn), Better You than Me, Cupid, Ditch Out, Human...
Camp Grizzly is a semi-cooperative survival horror board game. The Behind the Bear Expansion includes: - Introduces a new deck of OTIS cards with hidden traitor rules. - 18 NEW CABIN/SURVIVAL/OTIS CARDS INCLUDE; Low Hanging Fruit, Mostly Armless, Daddy Dearest, It was me all along, Heavy Breathing, One Last Scare (and more!). - NEW COUNSELOR JUMBO CARD AND...
Camp Grizzly dips its toes into the '80s with some of the "best worst" horror tropes. 18 NEW CABIN/SURVIVAL CARDS INCLUDE; Your Doppelganger, Telekinesis, Indian Burial Ground, The Trees Have Eyes, Jump the Bear, It Was All A Dream, Meemo (and more!). 4 NEW JUMBO FINALES INCLUDE: Bthulhu, Ghost Pirates, The Time Tower, O.T.I.S. NEW COUNSELOR JUMBO CARD AND...
Camp Grizzly's "Rated R" expansion introduces a new "SNUFFED" card mechanic to the game. Snuffed cards make the game more difficult every time a Counselor is killed. 18 NEW SNUFFED DECK/CABIN/SURVIVAL CARDS INCLUDING: Hundred Yard Honey, Bear Skinned Rug, Stuffed and Mounted, Slippery When Wet, Chipper Shredder, Big Wayne (Jumbo card and pawn), Chubby...
Published in Battlegames Issue 2 (2006), this paper-and-pencil matrix battle campaign system allows wargamers to play a series of linked battles, the set up of each being dependent on the outcome of the previous battle. Designed to allow an entire campaign (five games) to be fought in one day of real time play. As written, the campaign rules are for a...
We've signed a contract with Santa Claus to sell children candy. Unfortunately, everyone else did, too. Can you strategically build the city, move your dealers, and place your candy canes to earn street cred and become the most powerful dealer in town? Candy Cane Wars is a simple but surprisingly deep "give this, take that" style game that requires you to...
The second game in the B-Movie Series of card games. This game has a jungle adventure theme with homagesto Tomb Raider, Indiana Jones, and cliches from various other adventure movies. Throughout the game the players create a movie by playing characters, props, and locations. There are also creature cards that target other players' movies and Special FX...