Anchor Bay is a competitive pirate themed board game. Players embark in the randomized map and battle monsters, navigate events, find items, and recruit crew members. Players battle each other using a dice and target mechanism. Each player has a ship card which is split into a grid. Each square in the grid corresponds with a stat. When attacking, the...
Ancient Pirates of Pernia is a fantasy / strategy board game for ages 8 to adult that will provide hours of enjoyment! It involves ancient weaponry prior to widespread gunpowder use. Pirates will attack with ancient siege type weapons and swords to take cargo and plunder. Game comes in a large "bag" and contains 8 sided Dice, and Directional Pirate Dice...
“Battle between two Ancient Armies. Bronze Age/Age of the Chariot. Each figure represents a group of 500 men. Victory: You win if you destroy the opposing General or Camp.” Chits or miniatures are used to represent the combat units. The units come in six types: Heavy Infantry, Light Infantry, Heavy Cavalry, Light Cavalry, General, and Camp. The game is...
Ancient Warfare (AW) is a set of miniature rules for wargaming tactical level combat for the period 1500 BC to 450 AD. 1 inch equals 25 yards (for 15mm figures). Each turn equals 5 to 10 minutes. The figure to man ratio is 1:30. For a typical 3 to 4 hour Romans versus Gauls game this will simulate a full legion plus auxiliaries or two under strength...
“Battle between ancient armies. Each figure represents a general, camp or unit of troops. Victory: You win if you destroy your opponent’s General or 8 of his units. A Camp counts as 2 units.” Chits or miniatures are used to represent the combat units. The game is played on an 8x8 grid (or chessboard) to represent a small battlefield. Each army consists of...
...And One for All is a free skirmish miniatures game made for use with Three Musketeers miniatures. From the publisher's website: The object of ...And One For All! is to recreate the feel of swashbuckling films such as the 1970’s "Three Musketeers". It does this by encouraging you to perform swashbuckling actions about the table with your figures. The...
From the introduction: The Capture of Constance is a set of three linked scenarios specifically designed for Eureka Miniatures' Musketeer figures and rules, ...And One for All! Each scenario is playable in approximately 45-60 minutes, making it possible to conduct a complete mini-campaign in one evening! The scenarios involve the capture and rescue of...
This game is heavily based on Monopoly (as evidenced by the cover, which says "The Monopoly Stargame That Strikes Back!"). Players move around a not-entirely-linear board buying orbital stations and the like and charging rent (sorry, docking fees). There are some additional ways to make money such as mines and special side tracks on the board. Additional...
Themed as a battle between two pairs of space stations played on a 22 x 30 square board. The space stations may move one square and rotate up to 180 degrees each turn. The space stations fire missiles of which there are two types. Neutron missiles which move diagonally and proton missiles which move orthogonally. Depending on where they hit a space station...