Zpocalypse introduced the mechanics of Quick Play Rules with the “Day Zero” Scenario. Numerous scenarios within Zmergency are played using these mechanics and provide a shortened game play experience for those looking for some quick and dirty combat. The Quick Play Scenario is a Combat Phase only game that ignores all other Phases. The map is expanded in a...
Add military base themed tiles and cards to your Zpocalypse Core game! Product contents 8 Military themed tiles (Front = Military base top side(fences, tents, guard towers /Back = Underground bunker tiles) 5 Promo weapon cards (Lazer Sabre, Mini nuke, Lincoln's top hat, Lawn mower, ZBFG) 5 Something’s Happening cards (New, useable with any Zpoc product)...
Zpocalypse is a survival board game set in a post-apocalyptic wasteland. Two to four players start in a basement/fallout shelter which can lead out to several base locations or even through the tunnels to sewer grates throughout the transformable board. The survivors are trying to make it day to day in a world torn apart from the walking dead. As in any...
"Card game. Simulates a battle between Zulu & British Troops." One player represents the Zulu forces and the other player is the British. Each side has its own custom deck of 52 cards. Through card play the British may build fortifications, Zulu snipers can attack, and British sharpshooters can fire back. The Zulu player also gets to decide whether or not...
"Solo variant of Zulu Spears Card game. Simulates a battle between Zulu & British Troops. To be played on British side." The game uses two custom decks of cards, one deck for each side. The British deck is the same as the two player game, but the Zulu deck uses a different composition of cards. The player seeks to hold out until the Zulu retreat. The...
Zurvivor Zchool (Z refers Zombies) is a semi-cooperative game in which players take the role of a survivor with difference abilities to against obstacles by test type of status. Each turn, one player takes on the role of leader and chooses 1-3 members that will face off against the crossroads. If you pass the test, leader gets a card, and members get to...
A new collectable miniatures game geared towards younger players (ages 8 and up). Each player has an avatar figure which is hidden inside one of several "zypods": nesting-doll like containers which have a top and bottom half that represent different fighting creatures. When the creature is defeated, the zypod is "cracked" so that the pod nested inside...
From the back of the box: “James Bond has been captured and left in a pond full of alligators. In an attempt to escape, 007 steals one of the villain Kananga’s boats. Can you complete the escape? Find out in this thrilling boat chase through the Louisiana bayou with Kananga’s men in hot pursuit.” This game was designed for two players aged eight and up....
Roll and move game from the 1960's. More info on how to play the game to follow. Game features a playing board, 4 plastic men and 2 dice. The game is about two clan chieftains fighting for territory. The winning player is the Chieftain whose eventual strength of territories, Clansmen and dues, defeats all other players by surviving until all the other...
One of the most complete books about paper and pencil games in the world. It contains 101 games among traditional, less known and totally original ones, all to be played with just paper and pencils. Featuring contributions by renown game designers as Spartaco Albertarelli, Domenico Di Giorgio, Alessandro Gatti, Dan Glimne, Beppi Menozzi, Paolo Mori, Water...