A game of man-to-man urban combat in World War II featuring German, Russian, and American forces. Each turn is fifteen seconds and each square is 10 feet across. From the rulebook: "The game is designed to recreate, as close as possible, the 'feel' and 'flavor' of infantry combat and the problems and decisions faced by the small unit leader . . . The...
Ha-Shin is a tabletop miniature wargame set in fantasy medieval Japan, where the forces of Light battle the forces of Darkness. It was published in issue #9 (February 2002) of Ravage, a French miniature wargaming magazine. Each mini has several stats describing its ability to move, shoot, fight and use "Chi" powers. The most important is Action Points (AP)...
THE HABIT OF VICTORY: From Warsaw and Eylau to Friedland: 6 December 1806 - 29 June 1807 Campaigns of Napoleon System, Series 2X. Game Mechanics are the same as Napoleon at the Crossroads, with the addition of the cards. Card Assisted Game (CAG) plays with far fewer dice rolls, and quicker overall. Each card represents a Movement Command specifying...
Subtitled The Seven Years War in North America, this game covers what those in the USA call the French and Indian War. The 72-page booklet contains a lot of historical background, discussions of geography, tactics, uniforms, flags, and two different sets of miniatures rules, 11 detailed scenarios (with maps, starting forces setups, terrain, etc.), and a...
Hack In The Dark Ages 250 AD to 1000 AD by Philip J. Viverito, 1 vol, 56 pgs L.M.W WORKS. A historical game system for tabletop gaming with miniature figures in the Dark Ages. This book is a stand alone set of rules based on it's predecessor Classical Hack III: Hack in the Dark and is profusely illustrated with diagrams, photographs and charts. Most...
The Krylons invaded New Jersey one day. They had nothing personal against the Garden State, but they wanted to conquer New York City so they’d have a place to park, and they needed a base of operations. The Jerseyites were annoyed enough at being invaded. But being told that their state was just a stepping stone to New York was the last straw. As one, they...
HACK! is a set of rules for large armies of fantasy miniatures that is easy to learn and simple to play. Completely miniature agnostic, hours of enjoyment await you as you journey into the fantasy regions and struggle for victory against powerful adversaries. HACK! is an open-ended system in which you can create scenarios for any situation, from any...
Hackbut & Pike: A Study in Renaissance Warfare is a historical TAC-50 strategy game published by Systems Analysis. It simulates tactical battles from the Renaissance period, focusing on the clash between early firearms (hackbuts) and traditional pike formations. Players command armies and must use strategic positioning and period-accurate tactics to defeat...
(English) Hadak útja, or Crossroad of Peoples is a light wargame in the footsteps of the famous Britannia. The game covers the history of the Carpathian Basin from the Roman conquest (12 BC) to the arrival of the Hungarians (907 AD). Players control mighty invading armies - from the glorious Romans and the ferocius Germanic tribes to the dreaded Huns and...
It must be very exciting to get across the Alps riding an elephant like Hannibal, to conquer the greater part of the world like Napoleon or to subdue Napoleon like Kutusov. Still in is more interesting to be able - like a mighty general - to command one's own modern army, to purchase arms, tanks, and soldiers and fight battles against the armed forces of...
84 AD - The Picts defend their homeland against the tyranny of the invading Romans. As leaders of different Pict tribes, earn glory through battle, take over territory, and fight back against your aggressors. Rival Pict tribes also vie for glory, but beware: all players lose if the Romans advance too far into Pictland. Play is broken into two phases-...
In the war-torn land of Warrior Knights, the conflict is far from over. The new Crown and Glory expansion provides contenders to the throne with a multitude of new options, additions, and variants. In the Crown and Glory expansion, a player can actually become King and attempt to prove that he has what it takes to retain the crown! The Crown and Glory...