Miniatures rules for plastic Army Men wargaming. Simple, d6-based rule set that simulates WW2 to modern era combat. From the publisher: Plays in 30 minutes or less Useable with any cheap figures or carboard "stand-ups" No army lists, counters or book keeping required Weapons include flame throwers, machine guns, mortars and bazooka Rules for infantry...
Green Army Men: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also...
Green Beret is a game for two players simulating the military situation in the Central Highlands of Vietnam in 1964-65. Viet Cong (VC) guerillas and North Vietnamese Army (NVA) regulars faced off against the poorly motivated and unprepared Army of the Republic of Vietnam (ARVN). and Civilian Irregular Defense Groups (CIDG): units of irregular light...
Green Beret: Vietnam gives you command of a Green Beret team in the Central Highlands before and during the Vietnam War. Your duty is to lead your men on a variety of randomly generated missions (representing orders direct from high command), choose weapons and equipment that are best suited for the mission, decide on how to posture your team, plan your...
Green Hell uses the popular Fire & Movement system (DG Folio Series) to examine two different situations in Burma during World War II: Operation Thursday and The Battle of the Admin Box. Contained in World At War Magazine #28. Operation Thursday simulates the British gliderborne assault into Burma in March 1944, after Gen. Slim ordered Gen. Wingate to land...
From the website: This game has been developed as a fast-paced, fun and exciting method of playing Napoleonic Skirmish Games set in the Peninsular War. The rules are easy to play, allowing the War Gamer the creativity in designing or modifying the rules to their own standards utilizing their own scenarios or using the numerous scenarios included based...
Green Vs. Tan: Where Dingo's Dare! An exciting new, easy to learn skirmish game that the whole family can enjoy! Utilizing a fluid, fun dynamic of mechanics that are very straightforward and simple, this game can be read and played like a pro today! The game also includes print and play minis and objectives for your convenience! All models are Characters...
This product is for the original Green Vs. Tan: Where Dingos Dare skirmish game, and is essentially two things. - First, its a terrain pack to make your tabletop a bit more green, and/or a bit more tan, to aid in playing more amusingly immersive games. It serves to represent either a lovely little farmhouse in either Tanland or Greenland, complete with...
June 1996 Gamefix issue #8 on the then and still is current event in Chechyna. The game has four scenarios which range from the historical, to Chechan first strikes and a larger Russian Civil War. In addition, a random events chart covers everything from Chechan "terrorism" to Russian anti-war protests and UN ceasefires. The game ends either in a UN...
This game is developed to be played with the Green Box of Games game system. Grenade Salad is a light-weight tactical combat game in which soldiers (cubes) battle it out in an open playing field in the middle of the table. Use the different actions on the cards to deploy troops and attack. Setup is as simple as dealing 5 cards to each player, and dropping...
Grenadier - Tactical Warfare: 1680 - 1850 Grenadier is a company/battery/squadron scale game of warfare in the period of the dominance of cannon and musket. The game depicts sixteen famous battles from the introduction of the bayonet to the invention of rifling. Because of the tactical scale of Grenadier some of the battles are represented by crucial...