Hex based Japanese wargame starring Godzilla and various other Toho monsters. Includes scenarios for both one player (Godzilla vs. the earth defense force) and 2 players; earth creature(s) vs. space creature(s). Includes a "MyCom" electronic device with 6 LED lights for helping resolve combat, counters, a two-sized map, and 5 cute little miniatures for the...
"Goeben, 1914" is a wargame simulation which puts you in command of the SMS Goeben, the German battlecruiser that made a historically epic voyage through the Mediterranean during the opening days of World War One. This is a solitaire wargame in which the player must accomplish a specific “objective” to win the game, which will be generated at random at the...
The year is 1946, at the end of World War II. On this day, unlike the large-scale air raids on the German mainland that had been carried out every day, the Allied Forces aimed to show decisive "power" in the war, thereby weakening Germany's will to fight and forcing it to surrender. Bombers attempt to bring the war to a close by dropping multiple bombs on...
Tiuma, our beloved city-state, will fall from grace unless we put an end to the gohut threat. Get your troops ready, sharpen your wits, and attack their nests. The general who claims the most gohut's heads will be rewarded. Based on the book "the dance of the gohut" Gohut is born, a strategy board game for two players in which each general must direct...
Going Ashore is a solitaire deck building game where you play the part of the Marines carrying out a series of battles as you hop from island to island. You must defeat all of the enemies on each island before you can move to the next. Clear the enemy from five islands to claim victory, any other result will re-write history as a loss for the allied...
Going Native: Warpath is a Native American themed table top strategy war-game that explores the real life cultures of the Americas and the Pacific Islands. Instead of massive armies, Going Native: Warpath follows the realistic war party dynamic that was employed by the native peoples of the Americas and the Pacific. This would mean that the miniatures need...
From the Decision Games website: At the start of the 1973 Arab-Israeli War, the Israelis could only spare two brigades to defend the strategic Golan Heights. On 6 October the Syrians attacked with five divisions, three of them mechanized, supported by mortars, artillery, mobile SAMs, and a heliborne commando brigade. The Israelis were therefore badly...
The Golden Age of Piracy - 1718 is an old-school style Tactical level Solitaire board-wargame of action and adventure, with a bit of wargame and RPG elements mixed in. An open-ended sandbox style game where the pirate captain may choose his own path. Set in the Caribbean Islands during the year 1718, as a pirate captain, you will attempt to build your...
Tactical Ship Boarding Combat is an expansion for both the PnP and Compass Games version of Golden Age of Piracy: 1718 tabletop wargame. This expansion was created in order to increase player choices during ship boarding combat, plus to provide a visual reference of ship boarding battles compared to the more abstracted base game rules. Also included are a...