Glider-Pit Gladiators (GPG) is a free print-and-play board game of ancient aerial combat. The latest version (GPG 2002) is available for download from the files section below. Two to six players control primitive gliders descending into a deep, sheer-walled pit. Within this natural arena the glider pilots engage in ritualistic gladiatorial combat. A...
This is a game on the fall of the Belgian fortress of Eben Emael, May 10-11 1940, by a daring and unheard of, at time, glider attack made by less than 100 German paratroopers. It's a fast and furious solitaire game (you take the German side and try to make the best of it), that should be playable in less than an hour, once you master the game. To try to...
What was once a gambling game played by fairies is now an 'Earthly' dice-based, push-your-luck game with elements of deck-building. The goal of the game is to accumulate 'Glim', the mysterious energy the powers the fairies' magic. 2-4 players choose one of four 'Dominions', each with unique tactics and styles of play. Players roll up to six custom...
Set of miniatures wargame rules for fighting battles of the American Civil War circa 1862. From the cover: "Being a set of very playable recreational Wargame rules that will create, to some degree, the excitement and pageantry of Tactical Battles of the late War for Southern Independence" Assuming 25mm\28mm figures are used: Game scale: One inch = 22 yards...
Gliss is an intricate game of strategy for two players, Red and Blue. In Gliss, players place down bases, deploy fleets of flying shapes and claim enemy stones to establish new bases and control towers. Unlike similar games in this family, such as 1972’s Realm, the game uses the simplest of generic equipment, allowing it to be played easily by anyone. This...
From the website: "Vietnam - 1970 After the defeat of the Japanese in the Pacific, America had to formulate a policy for Asia and the rest of the world. As allies of Ho Chi Minh's fighters against the Japanese, it is clear that the U.S. had several choices in Indochina. The decision to back the French, attempting to regain control of the region, led to...
These rules are generic, in that they will be useable for any era wargame. The rules are in pdf format and you can find them in the files section of this page. Like me, you are likely a war gamer who owns dozens of board games spanning from the 'Age of Sail' era to modern times. You have tactical games, operational ones, and a few grand strategic monsters....
DESCRIPTION: Have you ever wanted to rule the world? Now you can do so -- with Global Control! This is a card game where 2-4 players compete by using power cards and strategy to outsmart and outplay fellow players. Your objective is to take control of countries from around the globe. Do you save your powerful cards to capture a key country? Do you sabotage...
DESCRIPTION: Neon Nightmare is an expansion for Global Control. Now more players can unleash more power and mayhem, using additional strategic choices! NUMBER OF PLAYERS: 2 additional players (Up to 8 in total) PLAYING TIME: Approximately 60 minutes GAME ELEMENTS: •Original Global Control game is required to play this expansion set. •Creates more card...
The year is 2021. Environmental upheavals, accelerated resource depletion, and escalating warfare have destabilized world politics past the point of no return. Political alliances have long since dissolved as each power block struggles for survival. In this declining world, technological advancement has ground to a halt, while the world’s armed forces make...
Taken from the publisher's website: In this heavily armed card game, you take on the role of a military superpower. Your mission: To obtain 100 points worth of property. And we're not talking property like your grandmother's 2 story house, or a Ford Pinto with 56 thousand miles on it, we mean Washington D.C., Moscow, and Rome to name a few. Game play wise...