Ethereal pirates swarm back and forth over each other's ships as the seas toss in the midnight storm. The decks of each vessel shift in and out of reality as the fighting begins. One captain and crew will emerge triumphant, and the loser will be damned to stalk the bowels of Davy Jones' locker. Ghost Pirates is a tactical board game in which two ghost...
This is a set of additional promotional cards for Ghost Pirates that was made available exclusively to those who supported the Kickstarter project at a certain level. The Sea Wolf (captain) - When your captain would be forced to walk the plank, return him to the poop deck under control of your opponent (treat as an additional mate who returns to opponent’s...
This is a set of extra Captain Cards for the Ghost Pirates card game that can be added to the card deck and played like any standard Captain card during the course of the game. Captain Keeshan - Immune to being hit directly by cannon fire. Captain Sharkey - When Rum sends opponent's crew overboard, one is eaten by a shark and returns below decks. Captain...
The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother...
3 Squadron of the Australian Special Air Force Service Regiment (SAS) arrived in Vietnam in June 1966. Their objectives were to undertake reconnaissance patrols and to observe enemy movement, as well as to conduct offensive missions deep in enemy territory. They often operated in groups as small as four and moved slowly through thick jungle and bushland....
From the rules: G.H.Q. is a Strategic war game for two players, one player representing the Allied Armies and the other the German Army. The theater of War is the Western Front and the territories of countries adjacent to that front. The Object is to occupy ONE of two capital cities of the opponent. On the map the principal towns are shown as red circles...
World War 2 veteran Kurt Vonnegut's first novel, Player Piano, was published in 1954. While it was critically well received and reprinted in 1955, it was not a financial success. As he worked on his next novel (which would eventually become Cat's Cradle), he needed to supplement his income with other endeavors. One of those efforts was an original board...
Giac My is designed for miniature wargaming involving the recent conflict in Southeast Asia. Several aspects are covered in these rules that are normally not found in other wargaming rules for the modern period, such as tunnel warfare and pungi sticks. Although large formal battles can be fought (and sometimes were in Vietnam), the main thrust of this...
The creatures of Blorb 212 were more than a match for the first explorers that tried to take over their world. When a series of attempts to colonize the planet failed, the company that had claimed Blorb 212 waited. After a lot of years of planning, they began dropping the ultimate biological weapon down to the Planet’s surface to rid it of the mutant...
A table-top wargame for 2 or more players. It’s all about giant monsters, big cities, monsters in big cities, monsters thrashing big cities…you get the jist of it. The core rules are less than a dozen pages, and there’s also a bare-bones rules-lite version of it. Regular updates with new monster packs, some expansion packs, and so on. Honoring cinema’s...
(From the Book) Giant Monster Rampage is a turn based combat game for two or more players set in a world where giant monsters really exist. The game allows players to take control of one of many different monster types, from giant reptiles to alien robots. Giant Monster Rampage is unique in that it allows players to create and personalize their own monster...