Based on the Four against Darkness system, this pen-and-paper game pits the player(s) against classic Lovecraftian horror. The game can be played solo, coop, or RPG-lite. Four Investigators and a party of Helpers will travel 1930s America looking for three Clues to uncover the location of an upcoming great ritual. They only have 40 days to find and stop...
This wargame is the second in the Oriental Flagship Company's "Red Memories" series. (The Nanchang Rebellion is the first in the series.) The game is a simulation of a famous campaign in the Chinese Civil War. The player controlling the Communist units deploys and moves secretly on a small magnetic board, while the Kuomintang player's units are visible...
Four Crossings of the Chishui River: victory through quagmire simulates the most critical turning point of the Red Army's strategic transfer (the Long March) in the first half of 1935—the battles of the Four Crossings of the Chishui River and the Crossing of the Jinsha River. Historically, through proactive mobile warfare, the Red Army maneuvered amidst...
Quadrigame of the Dresden Campaign: August-September 1813. Components: Four 22 x 17" maps and 560 two-sided units; 48 pages of rules including campaign analysis, designers notes and more; 4 player aid cards, 2 decks of cards (total of 96) used to effect deployments, arrivals, status of troops. Battles covered, GROSSBEEREN: To the Gates of Berlin, 23 August...
Covers the Autumn Campaign, August-September, 1813. Update of the 2005 edition, with new maps and Universal Card System. Battles covered: GROSSBEEREN: To the Gates of Berlin, 23 August KATZBACH: A Perilous Passage, 26 August KULM: Enfilade in the Mountains, 29-30 August DENNEWITZ: Collapse in the North, 6 September After the defeats of Grossgörschen (May...
Four's Vigor is a battle simulation board game for two players. It has one 4x4 cells board game and 10 pieces, 5 identical dark colored for one player, and 5 identical light colored for the other. The goal of game is to kill 2 pieces of opponent, or surround him as he can not move any more. During the game, when one piece is killed, if other four remaining...
In the two-player game Four Tribes, each player takes on the role of a powerful monarch in conflict with the other during a time of famine. The war is at a stalemate, and both leaders decide that the key to destroying the other is to recruit the help of the Northern Tribes! Each player attempts to sway the Village Elders of the Four Tribes to join their...
Fourteen Days in June: the Waterloo Campaign is a two-player wargame played on a hex-grid superimposed upon a map depicting north east France and (what is now) southern Belgium. The game focuses upon the struggle in June 1815 between the French army under Napoleon Bonaparte and the Allied armies led by the Duke of Wellington and von Blücher. The game...
In the year 2388, a group of university students working in the Tycho Crater settlement, New Pottsdam, invent the long-desired technology of a Faster Than Light (FTL) propulsion system. (In this case, an Alcubierre design.) Mankind expands outward in every direction, for 3000 light years, in the next 700 years. It is now the year 3000 AD, and after a...
Fox-3 is a tactical level miniature game in which players go head to head with an opposing squadron of jet fighters. The goal is to eliminate the opposing fighters by outsmarting, outmaneuvering and outgunning them. Set in an alternate history where the world has spiraled into constant conflict, your first choice is which side you're on: are you with one...
Fox One is a fast-paced card game of modern jet fighter combat. Each player flies one or two jets and uses his or her missiles, guns, and skill to destroy opposing jets. Aircraft and missiles from the 1950s to the present day are represented. Future expansions will provide you with additional aircraft, targets, and munitions for years of enjoyment. Each...