Five Leagues from the Borderlands is a solo adventure wargame where you take the role of a warband of heroes and adventurers, and explore a grim world full of monsters, enemies, creeping malice, and exciting quests. The third edition updates: New rules for spell-casting, along with a new Mystic Hero and 30+ spells New non-human Hero backgrounds New rules...
Everywhere you turn, you sense the struggle between ancient death and new life. They say a great war was fought here in forgotten times. I don’t think it ever stopped. Known to those who live here only as “The Dust”, this is one of the least hospitable regions of the world. A land of rocky ground and endless desert, saturated with magic. It is also a land...
Paths in the Wilderness is a major new expansion that provides you with an array of different options for your Five Leagues from the Borderlands games. Where the first expansion (The Ancient Land of Dust) was aimed at one type of adventure in a specific region of the world, this expansion is all about the adventure you want to create, brimming with options...
In the perpetual gloom of the underworld’s massive vaults, strange creatures prey on those eking out a living in the ruins of ancient halls. Only the bravest of adventurers prowl the rubble, seeking forgotten riches and wondrous artifacts. In Deep Below, you take charge of a six-strong warband exploring the underworld’s collapsed keeps and claustrophobic...
Tanks, commando raids, intense infantry action, campaign games and heroes against the odds. All this and more can be found in Five Men at Kursk, the premier set of second world war skirmish game rules. Building off the legacy of the FiveCore system, Five Men at Kursk aims at providing a complete, extensive and highly approachable package whether you prefer...
This is a speedy game of the Battle of Midway. Players secretly allocate airplanes to missions: Fighters can escort bombers or fly high or low CAP (Combat Air Patrol), while bombers can carry either torpedoes or bombs. Players then reveal their choices and follow a procedure that creates aircraft losses and hits on ships. When one side has scored enough...
The adventure continues. With Five Parsecs : Bug Hunt it's you and your team of battle-hardened marines against the awfully big fangs of the alien horrors that lurk in the shadows. Create a batch of characters and undertake procedurally generated missions, complete with Tactical Locations where tech-inclined characters can block, delay or distract the...
This new 63-page PDF edition of Five Parsecs From Home - Bug Hunt includes all the mechanics from the original, updated to fit into the core game rules. This includes features like alien spawn points, alien sub types like the spitter and screamer and alien leaders like the driver or lancer. With 6 sub-types, 6 leader types and 16 alien species to fight...
Prepare to embark on the grandest Five Parsecs adventure yet as you make planetfall on a world filled with wonders, terrors, and difficult challenges. Planetfall is a solo and co-op adventure game where you take the role of a crew of colonists, scientists, and explorers from the mighty Unity of Humankind, building a colony on an alien world packed full of...
The Black Company has been approached by agents of the Terran Alliance Diplomatic Corps. The main thrust of the Alliance military efforts are in securing the Hevan's Gate system and establishing a beachhead in the next sector. There are still systems within the Sol Sector that have yet to be pacified or occupied. The Ysgard system contains a Bifrost Bridge...
The Synod Security Services are on the back foot and cut off from their reinforcements. For the last few weeks freed prisoners of theirs have been all over the local media net telling stories of midnight abductions, torture and the killing of other prisoners. The SSS know they are in a bad situation and to make matters worse they have abducted the...
Now that the diplomatic overture as been made and rejected by the Ysgardians, Mr. Johnson approached Commander Black for a new set of missions for the Company on Ysgard. The Synod Security Services have a tight hold on the Planetary Administrator who will not agree to any treaty as long as the SSS is onworld. The Planetary Administrator needs to have total...