Expansion includes six new3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Featured ADCs: Gloster Gladiator Mk.I Fairey Swordfish Mk.I Hawker Hurricane Mk.IA (Trop) Bristol Blenheim Mk.I Fiat CR.42 Falco Macchi MC.200 (early variant) —description from the...
Expansion includes six new 3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Featured ADCs: F8F-1 Bearcat F8F-1B Bearcat (cannon armed) F7F-3...
Expansion includes six new 3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from ATO's BW II expansion set, and COA's Wings of the Motherland game. Featured ADCs: Nakajima Ki.27 "Nate" Polikarpov I-15bis...
This extra large expansion set includes six new 3rd ed. aircraft data cards (ADCs) and one naval data card (SDC) for use with COA's FW games and NINE pages of scenarios and briefings for the new aircraft (50% larger). Total size of expansion is 16 pages. Featured ADCs and SDC: Aircraft: Wellington Mk.I (early) Wellington Mk.IA H.P. Hampden Mk.I (early)...
Expansion includes six third ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Six pack theme is Hawker Tempests against late war axis fighters....
Fighting Wings is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased...
Filipinas: 1896-1898. Fin de un Imperio ("Philippines: 1896-1898. End of an Empire") is a simulation for two players, one leads the Spanish forces trying to hold the Philippines, the other leads the Filipino rebels fighting for their independence and the United States Army if the American intervention occurs. The game represents the main military...
The first sign of the Ragnarok, the Vikings’ legendary doomsday, is here: the Fimbulwinter. To survive the harsh winter, the Viking tribes are gathering resources and try to occupy regions. In the Fimbulwinter game, you take control of one of the Viking tribes and attempt to save it from annihilation during the three years of severe winters. In the...
This game covers the strategic battles of Napoleon after 1804. One player controls France and the other player controls the coalition (Prussia, Austria, Russia, Spain and England). One turn is divided by activation of Prussia, Austria, Russia, Spain and England. France is activated between any of it's enemy's activation and this is decided at the start of...
Final Act is an abstract, simultaneous move game of tank versus tank action, using an innovative "control panel" system that lets players program their moves--for up to seven tanks each-- quickly. Both the direction the tank moves and where it points are covered with quick dials and then revealed to the opponent after both sides have finished. Designed by...