Admiral of the Fleet (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with...
Flag Officer's Handbook: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet. The FOH explains in detail how the cards can be used to add a new dimension to your naval gaming experience by introducing this innovative method for aspiring flag officers to command their fleet on the game table. Due to...
Scenarios Volume I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF. The 5 scenarios include: The Battle of Tsushima (1905 - historical), The Battle of Crete (1898 - fictional), The Battle of Dogger Bank (1915 -...
This volume of the AOTF NAVAL ANNUAL Series provides over 500 pre-formatted, printable ship logs. It covers the many ship classes of the 1907-1921 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Peru, Portugal, Russia, Spain, Sweden, Turkey, and...
This volume of the AOTF NAVAL ANNUAL Series provides nearly 400 pre-formatted, printable ship logs. It covers the many ship classes of the 1885-1906 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Portugal, Russia, Spain, Sweden, Turkey, and the...
The figures (ships) may be moved back and forth on the lines from space to space. Crossing spaces can be moved forwards and backwards in all directions, but only to the next space. At the beginning of the game, each party has to occupy their own ports and those of their colonies with at least one of their own ships. The ports of all states not involved in...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command could include a...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. The Trafalgar expansion allows players to recreate the dramatic and decisive battle between the...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Algesiras 1801, an extension to the Edition 74 or All Hands! versions of Admiral's Order...
Sealed Despatches, an extension to the Admiral's Order versions Edition 74 or All Hands!, pays even more attention to enabling a historically correct simulation. In particular the historically accurate differences in the armament of the ships are covered very precisely. While still keeping the rules as simple as possible, it simulates the effect of these...
Admiral's Order: Naval Tactics in the Age of Sail – All Hands! is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command...
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart....