Welcome to the tense and strategic world of Falcon Tactics! In this tactical board and card game, you will be transported into the heart of tactical operations involving police forces and terrorists in exciting confrontations. In Falcon Tactics, you will experience the adrenaline of covert operations, the need for team coordination, and the importance of...
Falkland Sound is a mini-game game based on Mayfair's 'War in the Falklands' of 1982 (WitF was two games, one of the 1914 battle between Britain and Germany, and one of the 1982 war between Britain and Argentina) and was provided in a ziplock bag. Production number is unknown. Meant to introduce players to the combat procedures used in WitF, there are no...
Falklands Showdown: The 1982 Anglo-Argentine War, designed by Philip Sharp, is an intermediate complexity two-player strategic and operational wargame of the conflict that took place between Argentina and the United Kingdom in 1982. It begins with Argentina in control of the Falkland Islands and UK forces approaching to try to retake them. Aircraft...
“The Falklands War is a two player simulation of the conflict fought over the islands of the same name. Play starts on the 1st of May, 1982 and ends by either a diplomatic resolution of the crisis or the defeat of one side by the other. The game is played in a series of game turns in which players alternate moves and combat according to the Sequence of...
Easy to play Strategic/operational wargame Series covering the entire Eastern Front. This first game covers 1941-42. 10 Miles to the hex. 5-10 day turns depending on weather and time of the year. Divisional/Brigade/Regimental-level for Germans and Allies and Corps/Divisions/Brigades for Soviets. Logistics, air and naval effects. Two campaign games are...
Grand-operational-level wargame simulating the entire Eastern Front (including Finland with the same map scale or holding boxes above the Arctic Circle) from June 22, 1941 to April, 1942. 10 miles per hex. The map area and some charts have been made to fit on a 4' x 8' table. 4-8 day turns based on weather. German units are: Divisions, Brigades, Regiments...
Fall Blau: Army Group South, June-December 1942, is a simulation depicting the 1942 campaigns of Army Group South to take the Caucasus and Stalingrad using a modified version of the classic Operation Typhoon / Victory in the West system. This involves a chit pull for strong units to determine strength upon entering combat. The basic turn sequence is...
This is a Japanese Doujin produced for sale at Japanese game shows. The game was made on-demand, and you had to order in advance and then pick it up at the show. This is a game dealing with the German invasion of America, "Ost Unt West," as it is called by the Germans. It is variant game that uses the Ad Techno's Red Sub Black Cross System. RSBC deals with...
September 30, 1938. British Prime Minister leaves Munich with no agreement and no piece of paper to wave at a adoring crowd. In Prague, President Benes meets with his government and the decision to resist is made. This game covers a hypothetical invasion of Czechoslovakia in October of 1938 after a failed meeting in München. The Game OB's has all forces...