As Marshal Murat, you ride at the head of thousands of frenzied cavalry, or as Archduke Charles, you inspire Herculean efforts by tough Austrian grenadiers, or as the Duke of Wellington, you calmly ready your troops to meet the next French attack. With EMPIRE 3rd, historical personalities come alive, Now you make the critical decisions and fight with the...
From the publisher web site: Basically, each player owns four territories. Four territories that belong to other players. So, once someone lays down the first strike, everyone starts attacking everyone in the hopes of regaining their four territories. While laying siege to other lands, you must also defend your own, otherwise the bad people sitting next to...
From the Publisher's website: In the game of EMPIRES you step into the role of a mighty warlord in a medieval-fantasy world in which wizards, heroes, fearsome creatures and powerful engines of war are a part of everyday life. Players recruit units, heroes and wizards for their armies, build villages, cities and fortresses, and try to defeat their...
Rules for Nautical Wargaming in Antiquity. It would be impossible within any reasonably brief set of rules to give stats for every variation of vessel which saw action during this time period. What these rules are designed to do is give a sense of naval combat in the age of antiquity, while being streamlined enough to have games played in a reasonable...
Launch your fleet, capture ports, and wage war in the absolutely epic board game for 2-5 players. In Empires at Sea, you play as one of five nations, and work to amass the largest empire at the end of 15 rounds of play. A Quick Overview of the Game Each Round opens with a History Card, which hurts or helps one nation or another based on the actual impact...
(from Decision Games website:) The 19th century saw the great imperial powers of Europe clash in titanic battles to establish control over the continent. Empires at War simulates four of these battles. The Basic Game allows beginners to learn quickly, while providing experienced players an exciting evening of action. The Advanced Game fully simulates grand...
Empires: D10 Edition follows from the popular Empires: Core Rules rulebook, but with one BIG exception, a diced wargame mechanic; the first published diced wargame from War of Life Gaming. Immerse yourself in the living rulebook that brings diversity to the old world; fighting Greek Hoplites with Napoleon’s Hussars, or Praetorian Cavalry with Templar...
Empires: The Battle of Marathon - Historical Battle Scenarios This supplement allows players to re-enact decisive battles from history. This is the first historical battle scenarios for use with all Empires rulesets. For the purposes of the average tabletop-wargame, the size of actual troop numbers have been scaled down so from what were used from...
Empires in America is a States of Siege(TM) series game on the French and Indian War (1754-62) created by veteran designer, Joe Miranda. With riveting solitaire gameplay action, you must command the beleaguered colony of New France, from Halifax to the Ohio Valley, while Britain and her American colonies press in from all sides with war raging from the...
From the web site: The Empires in America Expansion Kit includes the latest errata and plenty of new Optional Rules for the struggle for a continent in North America. Among its 24 additional cards are two additional French and two additional British Leaders, and plenty of new Action, Provincials, British and World Event cards to make the game's narrative...
Empires in America (EIA) is a solitaire States of Siege™ Series game of the conflict in North America between the French and British in the mid-18th century. This war, known locally as The French and Indian War, became embroiled in Europe’s Seven Years’ War (1756-63), which caused that conflict to expand into a true World War (this was World War 0, for...
(from the back of the box - Avalon Hill edition:) "Empires in Arms" is a board-wargame covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815. YOU, as a player, are the absolute monarch of a major European power (Austria, France. Great Britain. Prussia. Russia, Spain or Turkey) and guide that nation through the maze of...