"Civil War era tactical combat simulation. Players each control one or more Ironclads. The rules are for the basic scenario, in which one player controls the Confederate Merrimac, and one player controls the Union Monitor. Use a hex map. Indicate which spaces are land and which are water. Indicate whether water spaces are shallow or deep. Six, eight, and...
Duel of Iron details the battle of Hampton Roads fought on March 8th and 9th, 1862. Union General George B. McClellan’s steady advance up the James Peninsula threatened the Confederate capital of Richmond, and a Union victory here had the potential of ending the war. A massive fleet of powerful Union warships anchored the northern army’s flank and...
This is a tactical space combat game in the Warriors of the Dark Star: The Age of the Neutron Wars series, and includes the second edition rulebook for that game (as a series rulebook). From a GFG catalog (reproduced verbatim): This "WD" Game pits the powerful Omega Ship Constitution Class against the Deadly Unruk Dreadnaughts of the N'Dridds and the...
Duel on the Steppe is a simulation of the Winter Campaign in the Ukraine, from 29 January to 17 March, 1943. Known as Operation Star and Gallop, the Soviets arrayed their incredible numerical advantage against some of the best units in the German army. This game uses the same rules system as Sedan: The Decisive Battle for France, May 1940 (World at War...
Published as Spel!enkaart #0013 in Spel! 17.2 December 2013. Postcard game. 4 turn game. The Italian player wins when succeeding in bombing his target with the BR-20M or by eliminating one the English planes without losing one of his own. The British player wins when the target is still on the map or when he succeeds in eliminating more than one Italian...
DUELING HORNS is a two-player competitive game of Viking Warfare, pitting two armies against each other in the field battle. Strategy and wit will win you the day. Each player controls an army of nine warriors and one king in an epic showdown for control of the battlefield or to slay each other's king! Warriors and kings can turn the tide of the battle and...
Dueling Samurai - recreate the end of the Age of War in feudal Japan. 68 historic samurai square off in a battle royal of epic dueling, heart pounding action. Immerse yourself in a world of combat, diplomacy, spying, culture... only those who also wage peace will become Shogun. Natural disasters sweep the lands as the blood from duels is spilled upon:...
DUELS "au temps de la Grande Peste" is a simple skirmish miniature wargame that allows 2, 3, 4 or 5 players to compete to recognize their rights to the loot of an honest plunder. Each lord accompanied by a loyal captain and 9 warriors will have to implement a subtle strategy to get hold of the wealth scattered on a table of 1.20 m on the side. The goal of...
World War 1 Australian war game for 2 players from the National Game Company. The object of the game is for each player to strategically place 9 howitzers playing pieces in a position along a World war 1 trench line to capture their opponents howitzers. When 3 howitzers are in aligned along the trench line the player calls out "Trio" and may remove any...
Fourth wargaming entry in a series of games about the English Civil War, by the same designer/company, it depicts one of the more important victories obtained by Cromwell, this time against the Scots in the so called Third Civil War. Using a simple but neat variation on SPI Thirty Years War system (adding a chit drawning activation mechanism for the...
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe. Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the...
10193 AG – The drug spice melange is the most precious substance in the known universe, enabling humans to achieve great mental feats. It can only be found on the planet Arrakis, commonly referred to as Dune, its profitable harvesting operations administered by the Great House Atreides. After a treacherous sneak attack by the Padishah Emperor and House...