“Put himself south of the enemy and follow to the death. Wherever the enemy goes, let our troops go also.” --General Ulysses S. Grant on the orders given to General Phillip Sheridan, August 7th, 1864. “…as [the 23rd Ohio] rose from the bank, away went my boys as though ten thousand devils were after them.” --Confederate General John B. Gordon, following...
The Devil to Pay are fast playing wargaming rules for American Civil War miniatures. They focus on the challenges and excitement of commanding an infantry brigade, while at the same time delivering that most valuable commodity in wargaming - FUN. If you are looking for a set of rules for your local club or to host a nail-biting convention game, then it’s...
"In 1861 France tried to make Mexico a part of her empire . . The battle best remembered by the French occurred in 1863. A small detachment of the French Foreign Legion (FFL) was sent to escort a supply train. The force was intercepted by a large force of Mexican cavalry and infantry. The FFL retreated to a walled farm near the village of Camerone. They...
In the wake of the Marrow Queen's murder, Mecinar has been thrown into chaos. With the throne vacant and the city in turmoil, you must gain influence and snatch enough gold in order to seize power in just five short days, before the coronation of the next Monarch! Use your Agents to infiltrate the city, start fights in the shadows with your Thugs, and...
Diadochi Naval Rules is a simple set of naval miniatures rules for fleet battles in the Diadochi (Alexandrian Successors) period. Each side in the battle should consist of squadrons of 8 or more ships. Ideally, an individual player should command each squadron. A flagship is designated for each squadron. Players secretly plot their initial locations on a...
The game covers the ceaseless in-fighting amongst Alexander the Great’s Generals after his death. The map stretches from Northern Macedonia and Benghazi in the west to the Caspian Sea in the east. The map uses a more naturalized look than most other AT games and is completely in Japanese, other than the title. Units are of indeterminate size, but include...
The Battle for Fort Driant marked the end of Patton’s campaign in the Lorraine. Following the breakout of the US Third Army from Normandy and its drive across France, Patton’s forces had fought hard and victoriously. However, by the end of September shortages of fuel and ammunition forced General Dwight D. Eisenhower to order a halt. Those supplies that...
Diaspora is a miniatures skirmish game, where two to four players can compete in narrative scenarios between the stars of the Second Middle Ages. Recruit your team from one of the exotic factions of the great Diaspora, and accomplish goals on the table by combining strategy and boldness. The rules of the game are available for free, and with each faction...
The game is played on a board like a large chess board, The game board included is just an example You make a board to suit the battle. The pieces are regular dice d6. The are three different colors that represent Navy (blue), Army (green), Air Force (white). As you play your troops will suffer casualties , You rotate the dice to reduce the strength of a...
Dice Command is a semi-abstract tactical wargame for 2-4 players. Each game players will go head-to-head in a tug of war style battle. To fuel the War Machine, players carefully build up their army and technology while simultaneously adjusting to the movements of their opponents on the battlefield. Deciding when to attack and when to defend can mean the...