Dien Bien Phu is an operational level simulation of the battles between the forces of the French Union and the Viet Minh in the Dien Bien Phu valley in 1954, with the emphasis on supply and the application of air power. The game features three different CRTs and a die-roll correction table to show the effect of different unit types. One hex equals 500...
Rules in French only . Book with very short historical events presentation (1 page) plus 6 pages of rules plus 1 page with orders of battle. The turn represent 2 days. Game includes a big fold-able mapboard representing the battlefield and die-cut counters. From the advertisement insert/game list for Jeux Descartes found within the boxed game: Dien Bien...
Dien Bien Phu is a wargame covering the decisive battle of the First Indochina War in which elite French Expeditionary Force units defended an air-land base against the communist Viet Minh. The game covers the critical period of Viet Minh assaults and French counterattacks of March to May, 1954. Historically, the Viet Minh won the battle, overrunning the...
[Vae Victis issue 33] "Dien Bien Phu 1954" is a two-player Operational level board-wargame that covers the Siege of Dien Bien Phu from March 13 to May 7 1954 at one week per turn. This system is reasonably innovative, combining aspects of Point-to-Point and Area Movement to depict the varying uses and natures of the human and natural terrain of the siege....
"Dien Bien Phu - The Final Gamble" is a two-player wargame about the decisive battle of Dien Bien Phu in 1954 that not only ended the French Indochina War but also had political repercussions far outside the region itself. One player represents France and her colonial troops. The other player represents the armed force of Viet Minh, the...
Dien Bien Phu: Trenches in the Tropics is a simple simulation of the battle of Dien Bien Phu (March 13 – May 7 1954). This decisive battle saw French elite troops (paratroopers of Bigeard and the Légion étrangère) defeated by the Vietminh led by General Vo Nguyen Giap. It put an end to the French domination over Indochina and was a great victory for the...
GRAB YOUR MINIS. SET THE TABLETOP ON FIRE. RULE THE WASTELAND! Welcome to Diesel Overlord, the explosive, easy-to-start post-apocalyptic tabletop miniature skirmish game. No more 100-page rulebooks with dozens of diagrams. Everything you need to know to begin a game is written on a single playing card. Just because it’s easy to get going doesn’t mean it’s...
DIEX AÏE 2 ("God helps" in Latin, the war cry of the Duke of Normandy - Pronounce "Dooss Ah-yeah") is set in England just before the battle of Hastings in the second half of the 11th Century. It depicts the numerous fights that Saxons fought initially against invaders from Scandinavia and the Continent to resist the "Norman Yoke". DIEX AÏE 2 includes a...
“I don’t think I have ever given any troops a tougher job than this.” –Commander of Guinea Force, Lieutenant General Sydney F. Rowell about the upcoming battle for Milne Bay. Although the Japanese called off their invasion of Port Moresby following the battle of Coral Sea in May 1942, the high command of the Imperial Japanese Navy still wanted to continue...
From the Introduction "This set of rules allows you and a few mates to go rummaging around in old ruins looking for sacred texts, the Hair Lip of St. Ravell, treasures of a lost age or just about anything else you fancy. Most of all, it gives you a set of simple, fast and enjoyable skirmish rules for the late medieval or renaissance period. There is also...