Diadochi Naval Rules is a simple set of naval miniatures rules for fleet battles in the Diadochi (Alexandrian Successors) period. Each side in the battle should consist of squadrons of 8 or more ships. Ideally, an individual player should command each squadron. A flagship is designated for each squadron. Players secretly plot their initial locations on a...
The game covers the ceaseless in-fighting amongst Alexander the Great’s Generals after his death. The map stretches from Northern Macedonia and Benghazi in the west to the Caspian Sea in the east. The map uses a more naturalized look than most other AT games and is completely in Japanese, other than the title. Units are of indeterminate size, but include...
The Battle for Fort Driant marked the end of Patton’s campaign in the Lorraine. Following the breakout of the US Third Army from Normandy and its drive across France, Patton’s forces had fought hard and victoriously. However, by the end of September shortages of fuel and ammunition forced General Dwight D. Eisenhower to order a halt. Those supplies that...
Diaspora is a miniatures skirmish game, where two to four players can compete in narrative scenarios between the stars of the Second Middle Ages. Recruit your team from one of the exotic factions of the great Diaspora, and accomplish goals on the table by combining strategy and boldness. The rules of the game are available for free, and with each faction...
The game is played on a board like a large chess board, The game board included is just an example You make a board to suit the battle. The pieces are regular dice d6. The are three different colors that represent Navy (blue), Army (green), Air Force (white). As you play your troops will suffer casualties , You rotate the dice to reduce the strength of a...
Dice Command is a semi-abstract tactical wargame for 2-4 players. Each game players will go head-to-head in a tug of war style battle. To fuel the War Machine, players carefully build up their army and technology while simultaneously adjusting to the movements of their opponents on the battlefield. Deciding when to attack and when to defend can mean the...
Your liege! The strange shaking is magic! Our kingdom has been teleported and now we are face to face with other kingdoms...and their armies. We must CHARGE THEIR FORTRESSES, for your enemies will surely attack. This battle may begin with 3 kingdoms (players) but recommended for 5+. The more the chaos! Ahem. The objective is to eliminate all others and...
Dice in the Dirt is a two-player tactical skirmish game set in a grounded wartime environment, where small squads fight for control of a dense, modular battlefield. The game focuses on pressure, positioning, and moment-to-moment decision-making rather than large-scale combat or abstract scoring. Each player commands a squad of six soldiers, with each...
Summer has come, the season of WAR! Two greek city-states face off, their battle lines of dice-based units eager to do battle with their rival and force them to a route. As the generals of these armies, players can reshape and tend to their unit formations in this gridless/boardless dice game before attacking their enemy's army with their disciplined...
A jolly game of piracy for 2. Loot cargo from your opponent to upgrade your ships and rule the seas. The seas are ripe for plunder! Pirates fight for control of cargo and territory, clashing in epic naval battles for supremacy. You and your ragtag fleet of ships encounter another captain on the seas. This means war! Upgrade all your ships from Sloops to...