“When Atlantis sunk into the sea, the only survivors who could still occupy the city were the Mermen and the Tritons. Even then, the inhabitants of Atlantis were still plagued with numerous enemies. The evil and powerful Sea Witch has summoned all the enemies of Atlantis together to destroy the city. The Sea King and his faithful allies stand ready to...
The Mythrohir slept as an unforeseen threat emerged from the forsaken desert mountains of Nul-Gar in the Third Act of the Age of the Living. Massive armies wearing the mark of Nul-Gador assembled at the shores of the Westerlore. The great kings of the Riverwide Alliance rose up to meet them. So, too, did the Denizens. The sky burned red at the first clash...
This game was published in the May 1971 issue (Volume 3, Number 5) of Spartan International. It is a tactical naval game of the 1941 battle between the Bismarck and Prinz Eugen on one side and the Hood, Prince of Wales, Suffolk, and Norfolk on the other. It is really a set of miniatures rules, with counters provided to be used instead of ship miniatures....
Deployment was originally called Tactical Game 10. Its purpose is to show the use and development of small unit tactics during the "flintlock musket" period of warfare (roughly 1670 to 1840). From the designers notes: (which also listed other games in the tactical game series 1 to 21) This was a Test Series game published by Simulations Corporation...
Two coalition naval forces are on the hunt for enemy subs. Though working together, each navy wants the bragging rights on how many subs they can destroy. Using their radar, ships will position themselves just above an enemy sub and release a depth charge in the water below. Whoever destroys the most subs, gets to brag! Depth Charges is a two player, grid...
The H.L. Hunley's Attack, February 17, 1864. LPS / ATO minigame from 2014. Released as a sheet of paper (half board, half rules) and counters. A solo game where the player is the captain of the Hunley, the Confederate Submarine that saw action off Charleston, South Carolina, in 1864. The goal of the game is to leave port, sink a blockading Union ship, and...
Depths of Courage volume 9 is a solitaire game on the Italian mini-sub attack on Alexandria Harbor. The active player takes on the role of the commanders of the three, two-man crew S.L.C. (Siluro Lenta Corsa) Maiale (Pig) class mini-submarines. You must endeavor to overcome the Allied defenses and night-time visibility to inflict as much damage as possible...
"Depths of Courage volume 10" is a solitaire wargame on a proposed Italian mini-sub attack on New York Harbor during the summer of 1943. The active player takes on the role of the commanders of the three, two-man crew S.L.C. (Siluro a Lenta Corsa) Maiale (Pig) class and CA 2 mini-submarines. You must endeavor to overcome the US defenses and night-time...
On September 18th 1941 the Italian submarine Sciré released 3 two-man crew S.L.C (Siluro a Lenta Corsa) Maiale (Pig) class mini-submarines to attack Allied shipping in what many thought was an impregnable harbor, safe from any enemy attack. The Italian raiders sank three merchant vessels; the cargo ship Durham and two tankers, Denbydale and Fiona. For...
Starting in December of 1942, and again in May and July of 1943, the Italians used an interned freighter, the Olterra, as a base from which their “frogmen” limpeters commandoes conducted daring night-time raids against Allied shipping in the harbor near Gibraltar. The raiders’ base of operations was never discovered until Italy surrendered on September 8...
Derailed is a game of train to train combat set long after after the wake of an apocalyptic event that tore down the gilded peaks of mankind and replaced it with the capricious rule of the now-unseen Fae. Players will take the role of agents from one of the six great rail factions, assemble their train and crew, and brave the wilds in order to keep...