From the back of the rules: Day of Battle is a miniatures game that allows you to take on the role of a great leader of feudal times. Through these rules and with the help of the army lists within you will be able to command thousands of soldiers. The highest born knight, the uncertain mercenary and the humblest of peasant will serve you, moving, attacking...
Day of Battle - the Middle Ages Fun, Fast and Furious. Historical Rules for the Medieval Era The game mechanisms in Day of Battle are designed to give a game that has the feeling of the period, not just the battle. Like most published games of the past and present, Day of Battle: the Middle Ages can be played as standalone game where players setup a game...
Day of Battle – the Norman Conquests source book is a supplement for Day of Battle – the Middle Ages. It includes: New rules Official new and modified Domains Rules clarifications Multiple campaigns To use this sourcebook a player will need a copy of Day of Battle – the Middle Ages. With modifications most of the information provided here can be me used...
Crusader Warfare is the latest Day of Battle – the Middle Ages supplement covering the period 950 AD to 1400 AD. Included in this source book are: 19 new Domains, 1 revised Domain and 4 new maps for our medieval campaign system Dynasty (which is also included). Though a copy of Day of Battle – the Middle Ages is recommended readers may easily convert these...
Day of Days: The Invasion of Normandy 1944, takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate. This game is...
A competitive semi-anti-co-operative board game of world domination. Warring human faction must choose to keep fighting one another or join forces to defeat the Alien invaders... or both... or side with the aliens to get help in defeating their human foes... or not. Day of Independence is a grand strategy game for 2 - 5 players set in an alternative...
From the introduction: "Day of Infamy is a simulation war game about the Japanese raid on Pearl Harbor on December 7th, 1941. The game is meant for two players...{but] can easily be played solitaire" A deck of cards is needed to play. Each turn (of six) represents one wave of attackers. Each side draws cards to deploy units (Japanese air units arrive in...
Miniature armies - carefully painted and labeled with unit names, strengths, and abilities - have been found in Egyptian tombs, suggesting that "wargaming" goes back a long time. Of those miniature armies, no units take more precedence than the chariots - the "panzers" of their day. Keep in mind that horses of this period were too small to "ride" with a...
“In the early 1900's Germany began to build a fleet of warships to challenge the mighty British navy. When World War I began both sides anticipated a decisive battle of dreadnoughts that would leave one side in control of the Atlantic." "The two fleets met in 1916 at the Battle of Jutland. The conflict was marked by poor visibility and communications...
The Raid in Mogadishu on 3 October 1993 was the seventh in a series of raids mounted by US SOF (Special Operations Forces) Task Force Ranger (TFR). It was an attempt to immediately and dramatically seize the leadership of General Mohammad Farrah Aideed’s Habr Gidr, which was in conflict with UN forces being supported by the US. What was planned as a...
It might be the most written about battle of all time… but tactically, it was one of Napoleon’s worst efforts. After Napoleon’s return from Elba, he watched his peace efforts spurned and knew that four large armies would eventually invade France. In a precarious position at home as well, he elected to move quickly, hoping for a powerful spoiling attack...