Cropredy Bridge: A Fleeting Victory, is a regimental simulation of the musket-and-pike era battle fought June 29, 1644 between the Royalist Oxford army of King Charles I and the Parliamentarian army of Sir William Waller. The game is played in game turns each consisting of two player turns. During each player turn, a player will move and attack with any or...
SkirmishElite: Screaming Eagles at Hamburger Hill is a scenario book used to recreate skirmish-level battles and campaigns centered on the 101st Airborne's struggle to capture the NVA strongpoint on Dong Ap Bia (aka Hamburger Hill) from the 29th NVA Regiment in May 1969. The book includes eight detailed scenarios that can be played alone or together in one...
This is the second game in the Tsukuda Gundam RPG series. It expands the rules and scenarios of Sieg Zion (the first game in the series). It includes a rulebook, a scenario book, two unpunched counter sheets, three mounted maps (plus an extra), two dice, 29 data cards, and two player aids. Published by Tsukuda Hobbies, it is a wargame supplement to the...
Following the Third Crusade the kings of Castile, Aragon and Portugal appealed to Pope Innocent III to call for another crusade against the Moors occupying the southern portion of the Iberian peninsula. This was granted and the monarchs assembled an army, launching an offensive in the spring of 1212. Almohad Caliph al-Nasr (called Miramamolín by Christian...
This standalone wargame utilizes the game system as 3W's 'Royalists and Roundheads'. The wargame features a command system intended to simulate the problems of command during the Renaissance where leaders are rated for command, initiative and combat. The four battles are Pavia 1525, Garigliano 1503, Ravenna 1512, and Bicocca 1522. Weapons in the game range...
This standalone wargame utilises the game system as its predecessor "Crossbows and Cannon" and "Royalists and Roundheads". The wargame features a command system intended to simulate the problems of command during the Renaissance where leaders are rated for command, initiative and combat. The four battles are Pinkie 1547, Fornovo 1495, Cerignola 1503...
Battleground: Crossbows & Catapults puts you in the middle of a real fantasy battle and can be played on almost any flat surface. Carefully place your weapons and warriors to take out your opponent's forces and defenses, Knight or Orc. Load up the elastic powered weapons to launch the battle discs to do maximum damage to your opponent's side. Use your...
Have wondered what it would have been like to compete in a joust and a grand mounted melee? If so then these rules could be the made for you. Crossed Lances has two games within one rule set. The first game deals with the jousts you will make, with as many as eight players around one table with as many as 4 tilts in use. The game is based around the...
The High Flying Dice Games edition has multiple changes from the previous Firefight Games edition. For example, it has changes to line of sight rules, some OOB revisions (making the entry of the Australian reinforcements a bit more "worrisome"), and the map is completely redone. Revised edition of the largest battle between the Australians and NVA in 1966...
The 6th Battalion, Royal Australian Regiment was composed mainly of conscript soldiers. The Viet Cong D445 Local Force Battalion had dominance in this area but the Australians were increasing their activity. Most contacts with the Viet Cong were small squads and so Australian doctrine was to carry light loads and attack aggressively. The local Viet Cong...