Crimson Eco is a sci-fi, cyber/magi-punk, manga inspired tabletop skirmish game where two players battle for survival, artifacts, and high value targets in an alternate dimension. Each player will command a squad of miniatures in fast paced combat. On the tabletop, each squad member's training and equipment help them secure victory, interact with the...
Combines memorization, bluffing, economics and combat. Crimson Sands is set in an ancient fantasy world where giant lizards and large flightless birds are used to transport guards and goods between four cities separated by a hostile desert. The birds are fast, but cannot carry much. The lizards are slow, but can carry a great deal. The players must balance...
Crimson Skies is a character-based board game of dogfighting and dive bombing in an aviation-dominated world; a simple, fast-playing game of pulp-fiction-style air combat. It is a game about the men and women who pilot flying nightmares, the metal-sheathed birds of prey that spit death from the sky. In Crimson Skies, you are at the top of the aviation food...
Card game for 2+ players. Each player controls a squadron of Privateers. The object of the game is to successfully lead your pilots on missions vs pirate gangs, enemy militias, and commercial zeppelins. VICTORY Conditions The player with the most VP (Victory Points) at the end of the game wins. The game ends when a player goes to draw a card and there are...
This is a doujin (fan-made) game that was produced for sale only at Japanese game shows. It was not made for the general public and to get one you had to order in advance. The game would then be made, and you would pick it up at the show. This game deals with the Legend of the Galactic Heroes, an anime series from the late 80's to mid 90's. —user summary A...
Can you prevent World War I with your diplomatic skills? Crisis: 1914 is a game of international brinkmanship - if you back down too soon, you lose. If you back down too late you lose. But you also have hawks and doves in your cabinet and in your government, and out of these conflicting views you must somehow formulate a coherent response to the crisis to...
A card game abstracting the tensions of the Cuban missile crisis. In the core game mode you and your opponent will take turns drawing cards then splitting the draw while your opponent chooses which pile they would like. the draws will be used to build up your forces till tensions spill over and weapons are exchanged. will you build up the forces to defend...
Crisis: 2000 is Joe Miranda's vision of a potential uprising within the borders of the United States of America. This game, first published in GameFix magazine, is fast paced and unpredictable. Contents: 11"X17" map 100 diecut counters A sheet of charts and tables 8 pages of rules (including designer's notes). Each region of the U.S. is worth a number of...
When developing tensions break out into open conflict, all of America becomes a war zone as the Government and Rebels clash. The crisis is at hand, but armed conflict is only half the battle because modern wars are also fought on a ‘data’ front of public opinion. CRISIS 2020 offers players fascinating choices between force and finesse – between striking...
Crisis: El Mundo en Juego is a strategic board game of global conquest and territorial control. Set on a world map, players compete to expand their influence, defend their borders, and fulfill secret objectives while navigating the unpredictable nature of global crises. Overview of Play: The game is played on a map divided into several regions. During...
Times of crisis are running and you have a mission. Show your strategic ability, ambition and win. Like the classic Risk, we could say that this is a travel edition. With fewer countries and rules in general ... but the goal remains the same: conquest of the world. Each player's turn consists of: gaining reinforcements through number of territories held...