The Zulu War presents an opportunity for a highly colourful wargame between two very contrasting opponents. The battles that were fought show that whilst there was a certain sense of an inevitable British victory to the war, the Zulu army was certainly capable of inflicting a punishing defeat upon the British given an opportunity to unleash a co-ordinated...
These are miniatures wargaming rules for the 1879 Zulu War and Boer-Zulu conflicts. These rules are designed to be used with either 25mm, 15mm or 5mm figures with 25mm driving infantry bases of 20mm x 20mm for the British/Boers or 20mm x 30mm for the Zulus. Largest base would be for a field gun at 60mm x 80mm. Each figure is supposed to represent 15 men....
Jacobite vs. Hannoverian. Scotland's "Bonnie Prince Charlie" sought to take the throne of England for the deposed House of Stuart. This game simulates the rebellion, and allows six different turning points to be re-considered. These each act as scenarios or the game can be played as a campaign. 352 counters represent regimental level units and squadrons of...
THEME ...it's the year 2099. The polar ice caps melted 10 years ago, resulting in a rapid increase in the world's sea level. Cities drowned, the world's plains turned into lakes, mountains became islands. Whole populations were wiped out. The food shortage brought the wars... Now we are all divided into 4 main alliances, where each one fights for the last...
On to Paris! Napoleon in retreat, full. Napoleon was defeated in the battle of Leipzig the previous year. He was determined to make one last stand on the road to Paris. Facing coalition between Russian under Blucher and Russian under Sacken, Napoleon caught them and was about to crush them in decisive battles before Paris in 6 days of February, 1814....
The Disaster of 98. The Spanish-American War Game is strategic in nature and simply reproduces this conflict with a system that allows it to be played in a maximum of 45 minutes. It is designed for two players and can be played between experienced wargamers and beginners alike. To do this, the game system uses Event cards (one for each side to use in each...
Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models. The game and all of its rules are completely free to download and use, and consist of a main rulebook...
At Last – A&A Arnhem ’44 – Operation Market Garden! This new series from cadet is called the Armies and Alliances series (A&A). The first in this series is no surprise – it’s “A&A Arnhem ’44.” With the familiar miniatures representing tanks, infantry, artillery, 88s, fighters, bombers, Airborne units and Waffen SS, this game is exactly what the community...
Blitzkrieg '40 -The Battle for France is the second in our Armies & Alliances WWII series. If you liked Arnhem '44, then you will really like Blitz '40: 221 minis including separate infantry figures, tanks, artillery, mechanized, recon, fighters and bombers made for each nation. Two big, beautiful map sections that fit together to create a truly impressive...
A2/AD Fleet is a modern air and sea fighting game from the Technical Term game company in Japan. A2/AD Fleet takes place in the Malacca Strait and the Andaman Islands. The game is an addition to Victory Games' "Fleet" series of games. A2/AD is a military term for "anti-access/area denial, and A2/AD Fleet does touch on A2/AD tactics. China, India, the...